protonscr

[HL1] Save games lost on a reinstall

steamclosed reviewedMOVED: Half-Life 1
ValveSoftware/steam-for-linux#1394 · opened 2013-02-08 by Tele42 · updated 2013-02-22 · 14 comments · github
TTele42 2013-02-08 github

If HL1 save games are cloud saved, then they should travel with the user from computer to computer. When HL1 is deleted from steam (and counterstrike) the save files are purged and they are not brought back on re-install. I can only assume that the save files are not being synced by steam.

Aalfred-valve maintainer 2013-02-08 github

OS details? Steam does cloud sync HL1 saves.

TTele42 2013-02-08 github

my OS details can be found on #1390, that is an hour old.

TTele42 2013-02-08 github

Perhaps the issue is with steam fetching from the cloud on a re-install or an install on a second computer.

Oolavd 2013-02-08 github

@alfred-valve Doesn't sync here either. Did you remember to change this bit after moving the savegame folders?

Tthegreatprophetzarquon 2013-02-09 github

As far as I know, Half-life doesn't use Steam cloud. The properties menu doesn't mention it, (Although interestingly, Big Picture mode does), and my windows save files are not syncing to my Linux box. The saves also don't reappear on ether platform if I uninstall the game and then reinstall it.
I'm using Linux Mint Debian, which is similar to Debian Testing.

Processor Information:
    Vendor:  AuthenticAMD
    Speed: 2000 Mhz
    1 logical processor
    0 physical processor
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Supported
    SSE41:  Unsupported
    SSE42:  Unsupported
    
Network Information:
    Network Speed:  
    
Operating System Version:
    LMDE Cinnamon Edition (32 bit)
    Kernel Name:  Linux
    Kernel Version:  3.2.0-4-486
    X Server vendor:  The X.Org Foundation
    X Server release:  11204000
    
Video Card:
    Driver:  X.Org Gallium 0.4 on AMD RS880
    Driver Version:  2.1 Mesa 8.0.4
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 59 Hz
    VendorID:  0x1002
    DeviceID:  0x9712
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1366 x 768
    Desktop Resolution: 1366 x 768
    Primary Display Size: 13.54" x 7.64"  (15.51" diag)
                                            34.4cm x 19.4cm  (39.4cm diag)
    Primary VRAM Not Detected
    
Sound card:
    Audio device: IDT 92HD75B2X5
    
Memory:
    RAM:  1768 Mb
    
Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  146195 Mb
    Largest Free Hard Disk Block:  9025 Mb
    
Installed software:
    
Recent Failure Reports:
    Sat Feb  9 18:03:34 2013 GMT: file ''/tmp/dumps/assert_20130209130332_1.dmp'', upload yes: ''CrashID=bp-796fcc97-6326-447e-8d8e-1df9c2130209''
Aalfred-valve maintainer 2013-02-11 github

Okay, cloud was disabled, I have turned it on for HL1.

Jjohndrinkwater 2013-02-12 github

Even though its now enabled (and visible in client), nothing seems to be syncing. Created new saves, disabled & enabled it, deleted & reinstalled HL, 0KB is being stored. [on linux beta]

Tthegreatprophetzarquon 2013-02-12 github

Works fine on my end.

Aalfred-valve maintainer 2013-02-12 github

can you run "xdg-open steam://open/console" to open the Steam console, then type "app_info_print 70" and then post the output of that here please. Its working on my linux box fine too :)
Oh, and restart steam.

TTele42 2013-02-12 github

I'm seeing the same as johndrinkwater https://gist.github.com/Tele42/ed206600139c0ebcb621 and steam was started ~10 minutes ago.

Jjohndrinkwater 2013-02-12 github

I made sure to restart steam to get the ufs change, https://gist.github.com/johndrinkwater/4762002 from what I can tell, my save game location is called Half-Life/valve/SAVE/, assuming case may be causing this problem.

Aalfred-valve maintainer 2013-02-19 github

Try it now, I fixed the capitalization of the SAVE folder in the Steam cloud setup.

TTele42 2013-02-19 github

Okay, after a bit of testing, SteamApps/common/Half-Life/valve/SAVE and config files are no longer deleted on uninstall. In the properties it reports 0 bytes stored / 100 MB available. This issue is resolved.

TTele42 2013-02-22 github

I did some testing today and my previous report is no longer valid, the save files are lost when the folder cleanup occurs upon removal of all goldsource games. This issue report should stay on hold until https://github.com/ValveSoftware/halflife/issues/379 is resolved as this issue may disappear once the cloud sync behaves properly.

Edit: correct cross-reference

Nothing extracted yet.