OS details? Steam does cloud sync HL1 saves.
Perhaps the issue is with steam fetching from the cloud on a re-install or an install on a second computer.
@alfred-valve Doesn't sync here either. Did you remember to change this bit after moving the savegame folders?
As far as I know, Half-life doesn't use Steam cloud. The properties menu doesn't mention it, (Although interestingly, Big Picture mode does), and my windows save files are not syncing to my Linux box. The saves also don't reappear on ether platform if I uninstall the game and then reinstall it.
I'm using Linux Mint Debian, which is similar to Debian Testing.
Processor Information:
Vendor: AuthenticAMD
Speed: 2000 Mhz
1 logical processor
0 physical processor
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
LMDE Cinnamon Edition (32 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-4-486
X Server vendor: The X.Org Foundation
X Server release: 11204000
Video Card:
Driver: X.Org Gallium 0.4 on AMD RS880
Driver Version: 2.1 Mesa 8.0.4
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x9712
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.64" (15.51" diag)
34.4cm x 19.4cm (39.4cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: IDT 92HD75B2X5
Memory:
RAM: 1768 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 146195 Mb
Largest Free Hard Disk Block: 9025 Mb
Installed software:
Recent Failure Reports:
Sat Feb 9 18:03:34 2013 GMT: file ''/tmp/dumps/assert_20130209130332_1.dmp'', upload yes: ''CrashID=bp-796fcc97-6326-447e-8d8e-1df9c2130209''
Okay, cloud was disabled, I have turned it on for HL1.
Even though its now enabled (and visible in client), nothing seems to be syncing. Created new saves, disabled & enabled it, deleted & reinstalled HL, 0KB is being stored. [on linux beta]
Works fine on my end.
can you run "xdg-open steam://open/console" to open the Steam console, then type "app_info_print 70" and then post the output of that here please. Its working on my linux box fine too :)
Oh, and restart steam.
I'm seeing the same as johndrinkwater https://gist.github.com/Tele42/ed206600139c0ebcb621 and steam was started ~10 minutes ago.
I made sure to restart steam to get the ufs change, https://gist.github.com/johndrinkwater/4762002 from what I can tell, my save game location is called Half-Life/valve/SAVE/, assuming case may be causing this problem.
Try it now, I fixed the capitalization of the SAVE folder in the Steam cloud setup.
Okay, after a bit of testing, SteamApps/common/Half-Life/valve/SAVE and config files are no longer deleted on uninstall. In the properties it reports 0 bytes stored / 100 MB available. This issue is resolved.
I did some testing today and my previous report is no longer valid, the save files are lost when the folder cleanup occurs upon removal of all goldsource games. This issue report should stay on hold until https://github.com/ValveSoftware/halflife/issues/379 is resolved as this issue may disappear once the cloud sync behaves properly.
Edit: correct cross-reference
Nothing extracted yet.
If HL1 save games are cloud saved, then they should travel with the user from computer to computer. When HL1 is deleted from steam (and counterstrike) the save files are purged and they are not brought back on re-install. I can only assume that the save files are not being synced by steam.