protonscr

Game verification assertion after changing to betas

steamopen reviewedSteam client
ValveSoftware/steam-for-linux#1565 · opened 2013-02-11 by johndrinkwater · updated 2013-11-01 · 2 comments · github
Jjohndrinkwater 2013-02-11 github

Screenshot from 2013-02-11 13:56:02

Opted into a public beta for Frozen Synapse, went to verify game cache and had an assertion failure. Left the beta but verification is still causing the assertion.
Verifying the game cache of other titles seems to be fine, though.

registry.cpp (638) : Assertion Failed: !"Implement me"
Assert( Assertion Failed: !"Implement me" ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/common/registry.cpp:638
Installing breakpad exception handler for appid(steam)/version(1360439662_client)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20130211135629_1.dmp
success = yes
response:  CrashID=bp-26b646e6-aa1e-4812-b49f-670a22130211
Ddavidw-valve maintainer 2013-02-13 github

So I can understand the severity of this, do you see any negative effects other than the assertion failure?

Jjohndrinkwater 2013-02-13 github

If turning off the assertion removes the client stalling while it deals with the breakpad stuff, then I assume none but equally cant confirm that :)

Nothing extracted yet.