Works correct for me. Please give your system information as requested here: https://github.com/ValveSoftware/steam-for-linux#reporting-issues
i mean so if i set cvar gl_vsync to 1 ingame VSYNC is off and if i'll set gl_vsync to 0 it will work.
i can confirm that
Processor Information:
Vendor: AuthenticAMD
Speed: 2100 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Windows 7 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: ATI Radeon HD 3200 Graphics
DirectX Driver Name: atiumdag.dll
Driver Version: 8.632.1.2000
DirectX Driver Version: 8.14.10.678
Driver Date: 17 Aug 2009
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: ATI Radeon HD 3200 Graphics
VendorID: 0x1002
DeviceID: 0x9612
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 18.98" x 10.67" (21.73" diag)
48.2cm x 27.1cm (55.2cm diag)
Primary Bus Type Not Detected
Primary VRAM: 256 MB
Supported MSAA Modes: 2x 4x
http://steamcommunity.com/sharedfiles/filedetails/?id=126965387 - gl_vsync 1 / fps_max 100
http://steamcommunity.com/sharedfiles/filedetails/?id=126965349 - gl_vsync 0 / fps_max 100
gl_vsync 1 turns it on, if you turn on gl_vsync then fps_max is ignore. For the report above you must have disabled vsync forcefully in your driver.
alfred, what gl_vsync 1 should do? disable vertical sync or enable? cuz at this time gl_vsync 1 is disable vertical sync.
gl_vsync = 1 means enable vertical sync, but you can independently tell your video card driver to force it off. So we tell the GL driver please vsync, and it ignore it if you set that setting.
In my video-card settings vsync is diasable, and if i set up gl_vsync to 0 in game, it will activate vsync, but if i'll set up gl_vsync to 1 it will disable vsync. I want to say is that you may make a mistake by adding the values in reverse order.
Try it ur self.
@r3n4m3 Take a look at the comments in #1578, they will explain why you're seeing that.
now I get it, but it is misleading.
probably the default setting in driver that came with windows 7 is vsync always off.. updated and works perfectly now.
atiumdag.dllx1 2013-02
gl_vsync 1 = off? i think if vsync is 1 it should be on, but it is off
PS: 13.02.2013 update