protonscr

Team Fortress 2 post-processing glitches at high resolutions

steamclosed MOVED: Team Fortress 2reviewed
ValveSoftware/steam-for-linux#1690 · opened 2013-02-14 by Plagman · updated 2013-02-15 · 3 comments · github
PPlagman 2013-02-14 github

Running Team Fortress 2 at 4960x1600, what appears to be a bloom or HDR contribution buffer gets composited to the final scene in the upper-left corner instead of full screen. This is especially noticeable when standing under a light at maxed settings, such as the ready room for Dustbowl. Please disregard the clipping on the right in this example screenshot as my window was partially obscured:

http://i.imgur.com/BTIKKm3.jpg

TTele42 2013-02-14 github

Please include the system information requested at https://github.com/ValveSoftware/steam-for-linux#reporting-issues

PPlagman 2013-02-14 github

Sorry, to be clear this is already reproduced; I was mostly logging this because it's a corner-case that I need to remember to look at eventually. Assigning.

Jjorgenpt 2013-02-15 github

Issue transferred to ValveSoftware/Source-1-Games#138.

This issue is closed - continue conversation there.

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