protonscr

[GoldSource Feature Request] Increase max precached files numbers.

steamclosed duplicate
ValveSoftware/steam-for-linux#1698 · opened 2013-02-14 by ConnorMcLeod · updated 2013-02-14 · 1 comments · github
CConnorMcLeod 2013-02-14 github

Now that maps have better quality and sometimes precache lots of files such as models and sounds, it can sometimes reach the limit and thus i've seen some maps running fine on cs1.6 but not on cs/cz because more files are precached by default on that one.

Would also be greatly appreciated by community who is running servers with addons because it would let precache more sounds/models/sprites etc...

So, may be you could just double sounds sprites/models and generic files arrays.

AArkshine 2013-02-14 github

Duplicate #1284.

Nothing extracted yet.