protonscr

[GoldSource] fpx_max, cl_showfps and net_graph issue

steamclosed duplicate
ValveSoftware/steam-for-linux#1706 · opened 2013-02-14 by LevShisterov · updated 2013-02-14 · 8 comments · github
LLevShisterov 2013-02-14 github

On current build if you set
fps_max 100
net_graph show that you have 101 fps and cl_showfps 1 shows that you have 100 fps.
if you set
fps_max 100.5
net_graph show that you have 101.5 fps and cl_showfps 1 shows that you have 101 fps.

This was a recent change that leads to that behavior. Please change it back. We are really get accustomed to previous behavior.
I.e. real fps should be always equal or below fps_max.
If you wish to show it nicer when real fps is 99.99 (for fps_max 100) then use cell function to round to bigger integer.

Thanks.

Rr3n4m3 2013-02-14 github

I experienced a sense of deja vu because I saw it before, here https://github.com/ValveSoftware/steam-for-linux/issues/1628 (f4k3 comment)

LLevShisterov 2013-02-14 github

Yes, thanks, it's the same. Pity it is closed.

Jjohndrinkwater 2013-02-14 github

You’re right, this is a duplicate thats been explained as not a bug…

LLevShisterov 2013-02-14 github

But it is definitely poor behavior. Let we see, what developers will say about it.
I my opinion, if code isn't allowing to be changed back, and if fps are going up for no more then 1, then better use (fps_max - 1) value in the code and all will be happy.

LLevShisterov 2013-02-14 github

Hey, don't close it, please.
"The change was to allow up to 100.9 FPS in the case of 100 fps_max" this was in explanation. Can you tell why this change was done? I didn't seen explanation of this.

Jjohndrinkwater 2013-02-14 github

Please comment on the other bug as I am not a goldsrc dev, though I don’t understand why users couldn’t just enter fps_max 99 if they dislike seeing 101…

LLevShisterov 2013-02-14 github

I am just afraid they don't read closed issues, so I created new. Not sure how to be now...

LLaurentiuAndrei 2013-02-14 github

Oh come on! Since the fps is no longer limited by a cvar (like developer) now it's just ruined, because some servers automatically force my fps_max on 101 and it's a different movement...