protonscr

[CS:Source] Hangs on connecting to server or loading world

steamclosed reviewedMOVED: Counter-Strike: Source
ValveSoftware/steam-for-linux#1738 · opened 2013-02-14 by mattyy1hp · updated 2013-02-15 · 2 comments · github
Mmattyy1hp 2013-02-14 github

CS: Source sometime hangs on connecting to server.
This is happening on downloading resources or loading world.


Terminal output:
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 1400 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 3584032768
Game update: AppID 240 "Counter-Strike: Source", ProcID 8829, IP 81.0.217.182:27732
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 3
/home/mattyy1hp/.local/share/Steam/SteamApps/mattyy1hp/Counter-Strike Source/hl2.sh: line 72: 8829 Killed ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 240 "Counter-Strike: Source", ProcID 8829
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully


System specs:

Drivers: AMD 13.1
WM: Cinnamon

Processor Information:
Vendor: AuthenticAMD
Speed: 1400 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Linux Mint 13 Maya (64 bit)
Kernel Name: Linux
Kernel Version: 3.6.5-030605-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: ATI Technologies Inc. AMD Radeon HD 6400M Series

Driver Version:  4.2.12002 Compatibility Profile Context 9.012
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID:  0x1002
DeviceID:  0x6760
Number of Monitors:  1
Number of Logical Video Cards:  2
Primary Display Resolution:  1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.60"  (15.51" diag)
                                        34.4cm x 19.3cm  (39.4cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: ATI R6xx HDMI

Memory:
RAM: 3418 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 581188 Mb
Largest Free Hard Disk Block: 161472 Mb

Installed software:

Recent Failure Reports:


Mmattyy1hp 2013-02-15 github

It also sometime hangs on the first loading (after Valve's logo).

TF2 and CS:Source are still very, very unstable for me. They are both on Source and I can't play them.
In TF2 no change in last three months. But GoldSrc games are running with no issues.

Jjorgenpt 2013-02-15 github

Issue transferred to ValveSoftware/Source-1-Games#145.

This issue is closed - continue conversation there.

Nothing extracted yet.