I am sorry for reporting too early - if I try to run TF2 with in-game community on my Intel card (the one built into Sandy Bridge CPUs), the game launches. However, I get graphics glitches (initial video shows as green box, the main menu is mostly black with some boxes with black squares where buttons should be). This is independent of the community integration. Should I report that as separate issue?
Please do make a new issue, assuming you’ve checked other reports for similar problems - if you can, updating your version of Mesa to 9.0+ would help.
Nothing extracted yet.
On my system, TF2 crashes with a segfault if I launch it with the in-game community enabled. If I disable in-game community, it is working all right (I did some training courses to test).
I have the launch options set to "primusrun %command%" to run TF2 on my NVidia card. However, using optirun instead does not fix the crash.
The crash happens both with and without using the Steam Runtime.
System information: