protonscr

Trine 2 Rendering Problem

steamclosed 3rd party game
ValveSoftware/steam-for-linux#2007 · opened 2013-02-25 by cjosephson · updated 2013-10-03 · 2 comments · github
Ccjosephson 2013-02-25 github

Trine 2 is rendered improperly at every resolution/graphics option.

For example, see this example of the opening screen:
trine

Additionally, the mouse also renders as a black box.

I have an ATI FireGL V3700 on an AMD64 machine running kernel 3.3.8.
I know that 3D is working in general, as many of my other steam games work fine, as does BZFlag.

Is there some sort of missing library I should check for?

Ccjosephson 2013-02-25 github

Fixed by updating MESA drivers.

Mmechy2k2000 2013-10-03 github

I know this is closed put i had your problem and fixed it.

try installing s3tc texture compression algorithm from your distros repo

im running fedora 19 on amd phenom ii x6 1055t with amd 6870 using the open source drivers

Nothing extracted yet.