Likely related to #1853, there’s a voicechat issue in steam that’s happening for users. It crashes steam which causes this network issue back in the game. Not specific to DoD:S.
Closing as a duplicate.
Some users have reported that disabling or removing pulseaudio avoids the crash. I understand this isn't a solution, but it's an interesting thing to test to try and localize the problem. If disabling pulseaudio avoids the crash you should report your experience to the pulseaudio folks.
Nothing extracted yet.
Sometimes when using an voice chat dod:s get a small lag, i cant listen any voices, and i been kicked with a "network problems".
Console output: https://gist.github.com/shooter0106/5167564
Steps to produce problem:
System information: https://gist.github.com/shooter0106/5167593
![2013-03-15 12:44:35]()
/tmp/dumps content: http://rghost.ru/44508662
Kicked message: