As this is slightly related to the feature request above:
I would welcome the option to "manually enforce" downloading games on non-supported platforms.
Let me explain why this certainly makes sense "for me".
As stated above I have dual-boot machine (Linux/Win).
Windows is only used for gaming and only for those which are not available on Linux.
Typically I'm working on Linux, which is a problem when I buy large games for Windows.
My internet connection is rather on the slow side and downloading stuff of several Gigabytes
can take very long.
What I did some month ago when the Steam Linux client first showed up, I downloaded the
Windows titles using the Linux client (this is not possible anymore).
Afterwards, transferring the games to the Windows Steam installation was easy and
worked without issues in all cases. I did this for about ~10 games.
For me this had the big advantage, that I could download the games in the background while
working on Linux. Booting the machine into Windows and leave it on for many hours or even days
is not an option for me.
Valve does not need to support this, but providing a manual option to enforce downloading Windows
games to Linux would be more than great.
Thanks for all the work on the Linux side!
Closing as this was fixed some time ago.
Nothing extracted yet.
Adding keys of games and applications which are not available on the Linux platform has been possible for quite a while. This has changed now.
Please (re-)add this feature.
While I can imagine why this option has been removed, to avoid keys being "burned" on non-supported OS installations (?), it turned out really practical to me as I mainly use Linux but also have a Windows installation of Steam.
I'd suggest telling the user that the game/app is not available on the current platform (maybe listing on which it currently is) and providing a checkbox to "force" adding the key.
Thanks for looking into this!