protonscr

Crash with Segmentation fault when joining to game in Counter Strike Source

steamclosed reviewedMOVED: Counter-Strike: Source
ValveSoftware/steam-for-linux#2376 · opened 2013-05-03 by qwazer · updated 2017-04-27 · 1 comments · github
Qqwazer 2013-05-03 github

System Info https://gist.github.com/qwazer/5510743
Log with error

3416 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"

https://gist.github.com/qwazer/5510772

Steps to reproduce: create local game or join to any remote game

Kkisak-valve maintainer 2017-04-27 github

Hello @qwazer, your system information indicates that llvmpipe was being used, which is the faster software opengl implementation in mesa. Source 1 games are not expected to work with llvmpipe, and even if they do, there is a severe performance penalty for using the cpu to render games.

Nothing extracted yet.