Same issue sometimes. You can also press ESC and press it again to fix the issue.
Linux Mint 13 32-bit, Cinnamon (effects enabled)
Same here, but because I have 2 monitor the mouse can go to the secondary one and lose the ability to turn the camera.
With Esc I solve it.
I have the same issue. My workaround is press ESC to the menu and again back to the game.
Debian Wheezy 64bit, Gnome Shell, game running fullscreen, one monitor
same thing here Gnome Shell latest packages
I've got the same problem with Ubuntu 12.04 and Nvidia TwinView.
Prozessor:
Hersteller: AuthenticAMD
Geschwindigkeit: 3200 MHz
4 logische Prozessoren
4 technische Prozessoren
HyperThreading: Nicht unterstützt
FCMOV: Unterstützt
SSE2: Unterstützt
SSE3: Unterstützt
SSSE3: Nicht unterstützt
SSE4a: Unterstützt
SSE41: Nicht unterstützt
SSE42: Nicht unterstützt
Netzwerk-Informationen:
Netzwerk-Geschwindigkeit:
Betriebssystem:
Ubuntu 12.04.2 LTS (64 Bit)
Kernel-Name: Linux
Kernel-Version: 3.2.0-41-generic
X-Server-Vendor: The X.Org Foundation
X-Server-Release: 11103000
X-Fenstermanager: Compiz
Steam-Runtime-Version: steam-runtime-release-i386_2013-04-16
Grafikkarte:
Treiber: NVIDIA Corporation GeForce GTX 260/PCIe/SSE2
Treiber-Version: 3.3.0 NVIDIA 313.18
Desktop-Farbtiefe: 24 Bit per Pixel
Monitor-Aktualisierungsrate: 59 Hz
Anbieterkennung: 0x10de
Gerätekennung: 0x5e2
Anzahl der Monitore: 2
Anzahl der logischen Grafikkarten: 2
Prim. Anzeigeauflösung: 1680 x 1050
Desktop-Auflösung: 2960 x 1050
Prim. Anzeigegröße: 47,4 cm x 29,6 cm (55,8 cm diag.)
Primärer Bus: PCI Express 16x
Primärer VRAM: 896 MB
Unterstützte MSAA-Modi: 2x 4x 8x 16x
Soundkarte:
Audiogerät: VIA VT1708S
Speicher:
RAM: 3953 MB
Weitere Daten:
UI-Sprache: Deutsch (Deutsch)
LANG: de_DE.UTF-8
Mikrofon: Not set
Verfügbarer Festplattenspeicher insgesamt: 928699 MB
Größter freier Festplattenspeicherblock: 14666 MB
Installierte Software:
Neueste Fehlerberichte:
Same issue, Linux Mint 13 MATE x64. Camera stops rotating when the cursor hits the edge of the screen. Happens somewhat randomly with single player but mostly with multiplayer. ESC or developer console fixes the issue.
Gnome Shell on Ubuntu 13.04 here, l4d2 on fullscreen, right/left click issue. ESC solves -temporally- the non-responding click, but it's very frustrating do this every time, it kills the competitive gameplay.
Someone know how to solve that problem permanently?
Same on Xfce.
Same xubuntu 13.04 and arch
This has always happened for me in ubuntu using unity in both 13.04 and 13.10.
Had this since I started playing a few months ago, didn't say anything about it because of the workaround and thus too busy playing :3
I confirm that. Pressing ESC and resuming the game fixes the problem.
Hello, is anyone still experiencing this issue with an up to date system?
I have not experienced it.
Thanks for retesting @jazztickets, closing.
Nothing extracted yet.
Hello
First, big thanks for awesome port of L4D2.
I just found one issue right after level is loaded - while playing I can see mouse cursor.
This cursor is moving as in desktop environment and when its visible during gameplay I can turn around player until mouse cursor hits screen edges.
Workaround for this issue is to activate for example chat window and close it.
Then cursor disappear and I can turn player correctly/freely.
With raw mouse input this issue is not present at all.
All other Source based games are not affected by this issue.
System info:
http://pastebin.com/y0D5Rgjv
Ubuntu 13.04 64bit, Gnome 3 Classic (no effects)