protonscr

[L4D2] mouse cursor is visible when playing

steamclosed reviewedMOVED: Source-1-Games
ValveSoftware/steam-for-linux#2385 · opened 2013-05-04 by ZeXx86 · updated 2017-06-05 · 16 comments · github
ZZeXx86 2013-05-04 github

Hello

First, big thanks for awesome port of L4D2.
I just found one issue right after level is loaded - while playing I can see mouse cursor.
This cursor is moving as in desktop environment and when its visible during gameplay I can turn around player until mouse cursor hits screen edges.

Workaround for this issue is to activate for example chat window and close it.
Then cursor disappear and I can turn player correctly/freely.
With raw mouse input this issue is not present at all.

All other Source based games are not affected by this issue.

System info:
http://pastebin.com/y0D5Rgjv

Ubuntu 13.04 64bit, Gnome 3 Classic (no effects)

Ppizzadude 2013-05-04 github

Same issue sometimes. You can also press ESC and press it again to fix the issue.
Linux Mint 13 32-bit, Cinnamon (effects enabled)

RRyuzakiKK 2013-05-05 github

Same here, but because I have 2 monitor the mouse can go to the secondary one and lose the ability to turn the camera.
With Esc I solve it.

Mmattyy1hp 2013-05-05 github

I have the same issue. My workaround is press ESC to the menu and again back to the game.
Debian Wheezy 64bit, Gnome Shell, game running fullscreen, one monitor

Kkrutoileshii 2013-05-07 github

same thing here Gnome Shell latest packages

Qquaec 2013-05-08 github

I've got the same problem with Ubuntu 12.04 and Nvidia TwinView.

Prozessor:
    Hersteller: AuthenticAMD
    Geschwindigkeit: 3200 MHz
    4 logische Prozessoren
    4 technische Prozessoren
    HyperThreading:  Nicht unterstützt
    FCMOV:  Unterstützt
    SSE2:  Unterstützt
    SSE3:  Unterstützt
    SSSE3:  Nicht unterstützt
    SSE4a:  Unterstützt
    SSE41:  Nicht unterstützt
    SSE42:  Nicht unterstützt

Netzwerk-Informationen:
    Netzwerk-Geschwindigkeit: 

Betriebssystem:
    Ubuntu 12.04.2 LTS (64 Bit)
    Kernel-Name: Linux
    Kernel-Version: 3.2.0-41-generic
    X-Server-Vendor: The X.Org Foundation
    X-Server-Release: 11103000
    X-Fenstermanager: Compiz
    Steam-Runtime-Version: steam-runtime-release-i386_2013-04-16

Grafikkarte:
    Treiber: NVIDIA Corporation GeForce GTX 260/PCIe/SSE2

    Treiber-Version: 3.3.0 NVIDIA 313.18
    Desktop-Farbtiefe: 24 Bit per Pixel
    Monitor-Aktualisierungsrate: 59 Hz
    Anbieterkennung: 0x10de
    Gerätekennung: 0x5e2
    Anzahl der Monitore: 2
    Anzahl der logischen Grafikkarten: 2
    Prim. Anzeigeauflösung: 1680 x 1050
    Desktop-Auflösung: 2960 x 1050
    Prim. Anzeigegröße: 47,4 cm x 29,6 cm (55,8 cm diag.)

    Primärer Bus: PCI Express 16x
    Primärer VRAM: 896 MB
    Unterstützte MSAA-Modi: 2x 4x 8x 16x 

Soundkarte:
    Audiogerät: VIA VT1708S

Speicher:
    RAM: 3953 MB

Weitere Daten:
    UI-Sprache: Deutsch (Deutsch)
    LANG:  de_DE.UTF-8
    Mikrofon: Not set
    Verfügbarer Festplattenspeicher insgesamt: 928699 MB
    Größter freier Festplattenspeicherblock: 14666 MB

Installierte Software:

Neueste Fehlerberichte:
?ghost 2013-05-11 github

Same issue, Linux Mint 13 MATE x64. Camera stops rotating when the cursor hits the edge of the screen. Happens somewhat randomly with single player but mostly with multiplayer. ESC or developer console fixes the issue.

Mmaixant 2013-05-14 github

Gnome Shell on Ubuntu 13.04 here, l4d2 on fullscreen, right/left click issue. ESC solves -temporally- the non-responding click, but it's very frustrating do this every time, it kills the competitive gameplay.

Someone know how to solve that problem permanently?

Ffelipec 2013-06-25 github

Same on Xfce.

Jjazztickets 2013-07-07 github

Same xubuntu 13.04 and arch

TThav 2013-07-28 github

Same, Linux Mint 14.

Issue #2398 is probably a dupe of this.

?ghost 2013-10-03 github

This has always happened for me in ubuntu using unity in both 13.04 and 13.10.

Cchinoto 2013-10-05 github

Had this since I started playing a few months ago, didn't say anything about it because of the workaround and thus too busy playing :3

Vverdegr 2013-10-12 github

I confirm that. Pressing ESC and resuming the game fixes the problem.

Kkisak-valve maintainer 2017-04-28 github

Hello, is anyone still experiencing this issue with an up to date system?

Jjazztickets 2017-04-28 github

I have not experienced it.

Kkisak-valve maintainer 2017-06-05 github

Thanks for retesting @jazztickets, closing.

Nothing extracted yet.