protonscr

World of Goo: Game screen extended over multiple displays

steamclosed reviewed3rd party game
ValveSoftware/steam-for-linux#239 · opened 2012-12-21 by mikma · updated 2018-06-30 · 8 comments · github
Mmikma 2012-12-21 github

World of Goo is the first Steam game I have tried in Linux.
And the problem is that the game screen is extended over both my displays.

I use an ASUSK53SD notebook which has Intel+Nvidia graphics card. I use one external (VGA) display and my main display (it has the gnome shell toolbars) is the built in LCD.
The "Primary Display Resolution: 1366 x 768" below is correct, but the game is run over the complete "Desktop Resolution: 2646 x 1024" instead.

And I use optirun from bumblebee to start the game.

Known work-around: Disable the external display.

Some packages:
bumblebee: 3.0.1-3~preciseppa2

From Steam's Hardware Information"

Processor Information:
Vendor: GenuineIntel
Speed: 2201 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-35-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: NVIDIA Corporation GeForce 610M/PCIe/SSE2

Driver Version:  4.2.0 NVIDIA 304.64
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID:  0x10de
DeviceID:  0x1058
Number of Monitors:  2
Number of Logical Video Cards:  2
Primary Display Resolution:  1366 x 768
Desktop Resolution: 2646 x 1024
Primary Display Size: 13.54" x 7.64"  (15.51" diag)
                                        34.4cm x 19.4cm  (39.4cm diag)
Primary VRAM: 2047 MB

Sound card:
Audio device: Intel CougarPoint HDMI

Memory:
RAM: 7765 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 151189 Mb
Largest Free Hard Disk Block: 18918 Mb

Installed software:

Recent Failure Reports:
Fri Dec 21 18:49:29 2012 GMT: file ''/tmp/dumps/assert_20121221194921_1.dmp'', upload yes: ''CrashID=bp-330bc7f0-e132-4f96-86d4-c9bdf2121221''

(I don't think the dump is related to the issue I report.)

Eeburema 2012-12-21 github

Same issue here, worked around it by setting "" to false (was originally true) and putting the desired resolution in the values for screen_width and screen_height to the desired values (in my case 1920x1080 and turning off borders with kwin) the mentioned configuration is found in
~/.local/share/Steam/SteamApps/common/World of Goo/properties in the file config.txt .

Mmikma 2012-12-21 github

Thanks, setting fullscreen to false and an explicit resolution worked for me too.

I'll close this issue.

Eeburema 2012-12-21 github

Wouldn't have closed it since it is still a bug, I just mentioned a workaround so people with multiple screens can actually play.

Jjohndrinkwater 2013-01-03 github

Going to reopen as others have had this issue on the forums, http://steamcommunity.com/app/221410/discussions/3/846939071148077581/

Ttr37ion 2013-01-09 github

I can confirm. And it's actually not possible to exit the game if the right screen has a lower resolution than the left one - had to SIGKILL it.

SSpectro 2013-07-28 github

I've got it onto one monitor by editing the config file, but it's not the monitor I want the game to be on. How do I switch it to the other monitor?

Ggdrewb-valve maintainer 2013-11-04 github

Closing old non-Valve issue (can still be found in search).

Sschorsch3000 2018-06-30 github

Today nostalgia kicked in, bought the game on steam (played on wii last time) this helped me, thanks!

Nothing extracted yet.