protonscr

TF2 crashes when choosing class

steamclosed
ValveSoftware/steam-for-linux#2552 · opened 2013-06-02 by eggman314 · updated 2013-06-02 · 1 comments · github
Eeggman314 2013-06-02 github

After connecting to a server, if I drag the mouse back-and-forth between the different classes, I am always able to crash the game, sometimes after a short while, more often after the mouse pointer has moved over just a couple of the classes. It is usually so bad I have to take care to move the pointer onto the class I want from below the icon. It doesn't seem to matter what server I connect to.

Pasted below the system info is console output from a couple crashes because of this issue.

Processor Information:
Vendor: GenuineIntel
Speed: 3501 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.7.0-7-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11304000
X Window Manager: Xfwm4
Steam Runtime Version: steam-runtime-release-i386_2013-04-16

Video Card:
Driver: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2

Driver Version:  4.3.0 NVIDIA 319.23
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID:  0x10de
DeviceID:  0x1200
Number of Monitors:  1
Number of Logical Video Cards:  1
Primary Display Resolution:  1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 20,39" x 12,76"  (24,02" diag)
                                        51,8cm x 32,4cm  (61,0cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1024 MB
Supported MSAA Modes:  2x 4x 8x 16x 

Sound card:
Audio device: Realtek ALC892

Memory:
RAM: 16005 Mb

Miscellaneous:
UI Language: English
LANG: en_GB.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 938898 Mb
Largest Free Hard Disk Block: 818579 Mb

Installed software:

Recent Failure Reports:
Sun Jun 2 07:30:13 2013 GMT: file ''/tmp/dumps/crash_20130602092939_1.dmp'', upload yes: ''CrashID=bp-09eb5e68-4cd0-48fe-a217-32b2f2130602''

---------------------- Console output from 1st crash
Team Fortress
Map: mvm_coaltown
Players: 1 / 32
Build: 5304
Server Number: 4

The server is using sv_pure 0. (Enforcing consistency for select files only)
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/conveyor_belt.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/conveyor_belt.mdl)
File 'user_custom/6f/6fbab598.dat' requested from server 178.32.62.142:29040.
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture1" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture2" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture3" which is not a texture value (material: dev/halo_add_to_screen)
eggman connected
Redownloading all lightmaps
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2

[removed a number of empty lines here -- eggman314]

Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20130602092939_1.dmp
/home/vidars/opt/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 7090 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 7090
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Finished uploading minidump (out-of-process): success = yes
response: CrashID=bp-09eb5e68-4cd0-48fe-a217-32b2f2130602
Generating new string page texture 206: 256x256, total string texture memory is 393,22 KB

---------------------- Console output from 2nd crash
Team Fortress
Map: pl_goldrush
Players: 2 / 27
Build: 5304
Server Number: 255

m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
The server is using sv_pure 2. (Fully pure)
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
File 'user_custom/6f/6fbab598.dat' requested from server 89.104.194.153:27050.
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture1" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture2" which is not a texture value (material: dev/halo_add_to_screen)
Requesting texture value from var "$texture3" which is not a texture value (material: dev/halo_add_to_screen)
eggman connected
RUploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20130602094311_1.dmp
/home/vidars/opt/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 7303 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 7303
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Finished uploading minidump (out-of-process): success = yes
response: CrashID=bp-d463c3f1-6af3-4e47-a361-f2f4f2130602

Jjohndrinkwater 2013-06-02 github

Nothing extracted yet.