Reproduces here - game was working before the beta update.
Segmentation fault (core dumped)
Core was generated by `/home/john/Steam/SteamApps/common/Waking Mars/wakingmars/wakingmars'.
Program terminated with signal 11, Segmentation fault.
#0 0xf6e9c77f in ?? () from /lib/i386-linux-gnu/libc.so.6
(gdb) bt
#0 0xf6e9c77f in ?? () from /lib/i386-linux-gnu/libc.so.6
#1 0xf482c996 in ThreadSetDebugName () from /home/john/Steam/ubuntu12_32/libtier0_s.so
#2 0xf477dac1 in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#3 0xf47868fa in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#4 0xf476fdcf in _init () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#5 0xf7706e49 in ?? () from /lib/ld-linux.so.2
#6 0xf7706f94 in ?? () from /lib/ld-linux.so.2
#7 0xf770afa6 in ?? () from /lib/ld-linux.so.2
#8 0xf7706ccf in ?? () from /lib/ld-linux.so.2
#9 0xf770a7f4 in ?? () from /lib/ld-linux.so.2
[#10](/issue/ValveSoftware/steam-for-linux/10) 0xf6ccdbe9 in ?? () from /lib/i386-linux-gnu/libdl.so.2
[#11](/issue/ValveSoftware/steam-for-linux/11) 0xf7706ccf in ?? () from /lib/ld-linux.so.2
[#12](/issue/ValveSoftware/steam-for-linux/12) 0xf6cce33a in ?? () from /lib/i386-linux-gnu/libdl.so.2
[#13](/issue/ValveSoftware/steam-for-linux/13) 0xf6ccdc97 in dlopen () from /lib/i386-linux-gnu/libdl.so.2
[#14](/issue/ValveSoftware/steam-for-linux/14) 0xf730dd04 in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#15](/issue/ValveSoftware/steam-for-linux/15) 0xf730e1ad in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#16](/issue/ValveSoftware/steam-for-linux/16) 0xf730e6d3 in SteamAPI_Init () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#17](/issue/ValveSoftware/steam-for-linux/17) 0x081c19b8 in GameApp::InitApp() ()
[#18](/issue/ValveSoftware/steam-for-linux/18) 0x08ae6f72 in main ()
The issue is that they've shipped two Steam binaries, libtier0_s.so and libvstdlib_s.so, with the game when they shouldn't have. This causes a conflict with Steam and the crash. If you delete these two files from the game's lib directory it should work.
Indeed, the game is working normally now, thanks!
Nothing extracted yet.
After the last update, when I click on play, the game doesn´t run, but the message syncing appears next to the game´s name for some seconds.
My specs: https://gist.github.com/Lord-Avallon/4521727