protonscr

Walking Mars doesn´t work

steamclosed reviewed3rd party game
ValveSoftware/steam-for-linux#2598 · opened 2013-06-19 by Lord-Avallon · updated 2013-06-24 · 3 comments · github
LLord-Avallon 2013-06-19 github

After the last update, when I click on play, the game doesn´t run, but the message syncing appears next to the game´s name for some seconds.

My specs: https://gist.github.com/Lord-Avallon/4521727

Jjohndrinkwater 2013-06-19 github

Reproduces here - game was working before the beta update.
Segmentation fault (core dumped)

Core was generated by `/home/john/Steam/SteamApps/common/Waking Mars/wakingmars/wakingmars'.
Program terminated with signal 11, Segmentation fault.
#0  0xf6e9c77f in ?? () from /lib/i386-linux-gnu/libc.so.6
(gdb) bt
#0  0xf6e9c77f in ?? () from /lib/i386-linux-gnu/libc.so.6
#1  0xf482c996 in ThreadSetDebugName () from /home/john/Steam/ubuntu12_32/libtier0_s.so
#2  0xf477dac1 in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#3  0xf47868fa in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#4  0xf476fdcf in _init () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libtier0_s.so
#5  0xf7706e49 in ?? () from /lib/ld-linux.so.2
#6  0xf7706f94 in ?? () from /lib/ld-linux.so.2
#7  0xf770afa6 in ?? () from /lib/ld-linux.so.2
#8  0xf7706ccf in ?? () from /lib/ld-linux.so.2
#9  0xf770a7f4 in ?? () from /lib/ld-linux.so.2
[#10](/issue/ValveSoftware/steam-for-linux/10) 0xf6ccdbe9 in ?? () from /lib/i386-linux-gnu/libdl.so.2
[#11](/issue/ValveSoftware/steam-for-linux/11) 0xf7706ccf in ?? () from /lib/ld-linux.so.2
[#12](/issue/ValveSoftware/steam-for-linux/12) 0xf6cce33a in ?? () from /lib/i386-linux-gnu/libdl.so.2
[#13](/issue/ValveSoftware/steam-for-linux/13) 0xf6ccdc97 in dlopen () from /lib/i386-linux-gnu/libdl.so.2
[#14](/issue/ValveSoftware/steam-for-linux/14) 0xf730dd04 in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#15](/issue/ValveSoftware/steam-for-linux/15) 0xf730e1ad in ?? () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#16](/issue/ValveSoftware/steam-for-linux/16) 0xf730e6d3 in SteamAPI_Init () from /home/john/Steam/SteamApps/common/Waking Mars/wakingmars/lib/libsteam_api.so
[#17](/issue/ValveSoftware/steam-for-linux/17) 0x081c19b8 in GameApp::InitApp() ()
[#18](/issue/ValveSoftware/steam-for-linux/18) 0x08ae6f72 in main ()
Ggdrewb-valve maintainer 2013-06-19 github

The issue is that they've shipped two Steam binaries, libtier0_s.so and libvstdlib_s.so, with the game when they shouldn't have. This causes a conflict with Steam and the crash. If you delete these two files from the game's lib directory it should work.

LLord-Avallon 2013-06-19 github

Indeed, the game is working normally now, thanks!

Nothing extracted yet.