protonscr

Team Fortress 2 stalls at ~75% while connecting to server

steamclosed MOVED: Team Fortress 2reviewed
ValveSoftware/steam-for-linux#2653 · opened 2013-07-08 by jschmidt · updated 2017-05-26 · 5 comments · github
Jjschmidt 2013-07-08 github

Just switched to Ubuntu, clean install and other Steam apps work fine so far. When I try to connect to a server it starts loading and stalls out at ~75%, as reported in at least one other issue thread.

Processor Information:
    Vendor:  GenuineIntel
    Speed: 2493 Mhz
    4 logical processors
    4 physical processors
    HyperThreading:  Unsupported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Unsupported

Network Information:
    Network Speed:  

Operating System Version:
    Ubuntu 13.04 (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.8.0-26-generic
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11303000
    X Window Manager:  Compiz
    Steam Runtime Version:  steam-runtime-release-i386_2013-05-08

Video Card:
    Driver:  nouveau Gallium 0.4 on NVC1

    Driver Version:  3.0 Mesa 9.1.3
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 59 Hz
    VendorID:  0x10de
    DeviceID:  0xde0
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1680 x 1050
    Desktop Resolution: 1680 x 1050
    Primary Display Size: 18.62" x 11.65"  (21.93" diag)
                                            47.3cm x 29.6cm  (55.7cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: Analog Devices AD1984

Memory:
    RAM:  3951 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  230234 Mb
    Largest Free Hard Disk Block:  146821 Mb
Rrfortunatti 2013-07-09 github

Any Console output?

Jjschmidt 2013-07-09 github

I don't have any console output right now, but I can report that I switched from Unity/Compiz to Cinnamon/Muffin, and now it completes the connection and is playable (albeit with poor performance). An earlier thread mentioned window manager blocking IO, this seems in line with that idea.

Rrfortunatti 2013-07-09 github

Check proprietary video-drivers and if OpenGL is functional (maybe 'glxgears' give a idea of the render performance by now). When i switched from Ubuntu 13.04 to Linux Mint 15 last week games were too slow, dropping performance, graphical issues and Console output telling me that no OpenGL render was found. It was the video driver. Even installing the recommended one from "Driver Manager", had to download the most recent and install it to get OGL to work.

Jjschmidt 2013-07-09 github

Yeah, switching to the proprietary drivers did the trick for performance. I wasn't going to mess with it until the connection issue got sorted out. Unity seems to be the issue there.

Kkisak-valve maintainer 2017-05-26 github

Closing as Ubuntu 13.04 is no longer supported upstream and this appears to have been an issue with Unity DE.

Nothing extracted yet.