protonscr

TF2 crash in MVM

steamclosed MOVED: Team Fortress 2reviewed
ValveSoftware/steam-for-linux#2792 · opened 2013-08-21 by gtbX · updated 2019-07-18 · 4 comments · github
GgtbX 2013-08-21 github

I'm experiencing crashes when playing MVM on linux; the console mentions a std::logic_error exception. This only seems to happen in MVM after playing for a few minutes. Playing in normal mode doesn't exhibit this behavior.

Gentoo 64bit, kernel 3.8.13, Core i5,GeForce GTX 560, nvidia drivers 325.15

Log snippet:
GtB_ killed Sniper with axtinguisher. (crit)
GtB_ killed Spy with degreaser.
GtB_ killed Sniper witerminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
th axtinguisher. (crit)

m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build

Cannot update control point 0 for effect 'player_sparkles_red'.
Cannot update control point 0 for effect 'player_sparkles_red'.
Cannot update control point 0 for effect 'player_sparkles_red'.
Cannot update control point 0 for effect 'player_sparkles_red'.

cocojack suicided.
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20130820230426_1.dmp
Finished uploading minidump (out-of-process): success = no
error: HTTP response code said error
/home/drew/.local/share/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 5014 Aborted ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 5014

CCalcProgrammer1 2013-10-01 github

I'm having the same thing, Debian Sid 64-bit, 3.11 kernel, Radeon 5870 with open drivers

Snippet around crash:

Check out 173.208.220.98:27015 for a sweet Trade server!
gamingnik killed Demoknight with obj_sentrygun.
CalcProgrammer1 [Linux] killed Scout with cow_mangler.
Failed to find attachment point specified for particle effect in model 'models/bots\gibs\soldierbot_gib_boss_chest.mdl' keyvalues section. Trying to spawn effect 'flying_flaming_arrow_smoke' on attachment named 'smoke'
Aura_of_Awesome killed Giant Charged Soldier with world.
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
[hop] burloway.net | Trade - trade_minecraft_b38 (7/32) [type !servers to join]
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid

Kkisak-valve maintainer 2017-08-30 github

Hello @gtbX, @CalcProgrammer1, are either of you still experiencing this issue on an up to date system?

GgtbX 2017-08-30 github

@kisak-valve I have not seen this happen in quite some time. IIRC, the crash disappeared in the patch immediately following this bug report.

Kkisak-valve maintainer 2017-08-30 github

Thanks for the feedback, closing.

Nothing extracted yet.