protonscr

[steam client] [regression] Steam for Linux now depends on NetworkManager and a managed connection which is up even when normal connectivity exists.

steamclosed
ValveSoftware/steam-for-linux#2932 · opened 2013-10-20 by mjevans · updated 2013-10-20 · 2 comments · github
Mmjevans 2013-10-20 github

[steam client] [regression] Steam for Linux now depends on NetworkManager and a managed connection which is up even when normal connectivity exists.

Steam for Linux used to work for me. After some time and system updates I once again decide to see what games can be played on Linux and discover that Steam no longer launches. Troubleshooting steps later I discover that Steam now not only depends on NetworkManager, but does not even TRY to go online without seeing an active connection managed by NetworkManager.

https://gist.github.com/mjevans/7063271

Desired solution:
Ignore underlying network connectivity via any method; just try to connect and see if it actually works.

TTele42 2013-10-20 github

@mjevans BVerifyInstalledFiles: ubuntu12_32/steam is 6109487 bytes, expected 5547858 indicates a corrupt or damaged client. Running steam --reset should re-bootstrap the client as if it were the first run for your user, it should not affect the games you have installed.

Mmjevans 2013-10-20 github

I completely missed that. I really didn't want to run --reset and didn't include it in my troubleshooting steps since it clears a very difficult to enter password (it's quite long and has a few sequences of special characters which are difficult to verify when you can't see what you're typing in).

Yes, that fixed my issue entirely. I suppose the real problem is that it applied a verify files step, failed, and didn't require an over-ride (or explain how to edit the expected check size/sums) to continue trying anyway.

Nothing extracted yet.