Please include your system information as requested at https://github.com/ValveSoftware/steam-for-linux#reporting-issues, particularly some CrashIDs so that a valve dev can fetch a full backtrace.
OK, here I go:
Información sobre el procesador:
Fabricante: GenuineIntel
Familia de la CPU: 0x6
Modelo de la CPU: 0x2a
Stepping de la CPU: 0x7
Tipo de CPU: 0x0
Velocidad: 3100 MHz
Procesadores lógicos 4
Procesadores físicos 2
HyperThreading: Compatible
FCMOV: Compatible
SSE2: Compatible
SSE3: Compatible
SSSE3: Compatible
SSE4a: No compatible
SSE41: Compatible
SSE42: Compatible
Información sobre la red:
Velocidad de la red:
Versión del sistema operativo:
Debian GNU/Linux testing (jessie) (64 bits)
Nombre de kernel: Linux
Versión de kernel: 3.12-trunk-amd64
Editor de X Server: The X.Org Foundation
Versión de X Server: 11403000
Gestor X Window: Marco
Versión del runtime de Steam: steam-runtime-release_2013-10-23
Tarjeta de vídeo:
Controlador: Intel Open Source Technology Center Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2
Versión de controlador: 3.0 Mesa 9.2.2
Versión de OpenGL: 3.0
Densidad de color del escritorio: 24 bits por píxel
Frecuencia de actualización del monitor: 60 Hz
Identificador del fabricante: 0x10de
Identificador del dispositivo: 0x1058
Número de monitores: 1
Número de tarjetas de vídeo lógicas: 2
Resolución de pantalla principal: 1366 x 768
Resolución de escritorio: 1366 x 768
Tamaño de pantalla principal: 13,54" x 7,60" (15,51" diag)
34,4cm x 19,3cm (39,4cm diag)
No se ha detectado la memoria VRAM principal
Tarjeta de sonido:
Dispositivo de sonido: Intel CougarPoint HDMI
Memoria:
RAM: 5761 Mb
Varios:
Idioma de la IU: Español
IDIOMA: es_VE.UTF-8
Micrófono: Not set
Espacio total en disco disponible: 151003 MB
Bloque libre más grande en el disco: 89296 MB
Software Instalado:
Informes de fallos recientes:
Unfortunately I have no related CrashIDs regarding this issue - once the bug is triggered, every game launch attempt just die in less than a second, with the kernel logging a segfault on /bin/sh. (This means that for the eyes of the Steam client, the game just exited cleanly, nothing looks wrong to it) Steam Client keeps running just fine, though.
@dilworks you can also look for CrashIDs in the console spew you get from running steam from a terminal.
I can confirm this bug after starting World of Goo on Debian Jessie.
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x10
CPU Model: 0x2
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2600 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Unsupported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux testing (jessie) (64 bit)
Kernel Name: Linux
Kernel Version: 3.11-2-amd64
X Server Vendor: The X.Org Foundation
X Server Release: 11403000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-release_2013-10-23
Video Card:
Driver: X.Org Gallium 0.4 on AMD RV770
Driver Version: 3.0 Mesa 9.2.2
OpenGL Version: 3.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x9442
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 20.39" x 12.76" (24.02" diag)
51.8cm x 32.4cm (61.0cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: VIA VT1708B 8-Ch
Memory:
RAM: 5984 Mb
Miscellaneous:
UI Language: English
LANG: de_CH.utf8
Microphone: Not set
Total Hard Disk Space Available: 2013839 Mb
Largest Free Hard Disk Block: 762074 Mb
Installed software:
Recent Failure Reports:
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x10
CPU Model: 0x2
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2600 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Unsupported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux testing (jessie) (64 bit)
Kernel Name: Linux
Kernel Version: 3.11-2-amd64
X Server Vendor: The X.Org Foundation
X Server Release: 11403000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-release_2013-10-23
Video Card:
Driver: X.Org Gallium 0.4 on AMD RV770
Driver Version: 3.0 Mesa 9.2.2
OpenGL Version: 3.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x9442
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 20.39" x 12.76" (24.02" diag)
51.8cm x 32.4cm (61.0cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: VIA VT1708B 8-Ch
Memory:
RAM: 5984 Mb
Miscellaneous:
UI Language: English
LANG: de_CH.utf8
Microphone: Not set
Total Hard Disk Space Available: 2013839 Mb
Largest Free Hard Disk Block: 762074 Mb
Installed software:
Recent Failure Reports:
@Tele42: Console reveals nothing, not even a "Segmentation fault" error. Just your usual "Launching game blahblah" and "Removing game blahblah". For Steam client, it's like the game runs and exits cleanly.
Nice to see that I'm not alone.
I've seen this on 3 different systems. (SteamOS/Intel, Debian/Intel and Ubuntu/nVidia)
The Ubuntu one seems most relevant to this thread, since the previous reported instances are using the open source Mesa project drivers:
Processor Information:
Vendor: GenuineIntel
CPU Family: 0x6
CPU Model: 0x1e
CPU Stepping: 0x5
CPU Type: 0x0
Speed: 2661 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Ubuntu 13.04 (64 bit)
Kernel Name: Linux
Kernel Version: 3.8.0-33-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11303000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-release_2013-10-23
Video Card:
Driver: NVIDIA Corporation GeForce GT 240/PCIe/SSE2
Driver Version: 3.3.0 NVIDIA 304.88
OpenGL Version: 3.3
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0xca3
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 18.74" x 10.51" (21.46" diag)
47.6cm x 26.7cm (54.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC888
Memory:
RAM: 7976 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 403044 Mb
Largest Free Hard Disk Block: 73038 Mb
The next Steam client beta will have a fix for this.
What is the state on this?
Closing as fixed.
Nothing extracted yet.
After the December 13th beta update, unfortunately I've been experiencing a odd issue I've never had since I'm using Steam on my Debian Jessie/amd64 system.
Everything seems to be working as usual - run client, play a game... and when you try to run the next game, game simply dies. Taking a look at my dmesg, I get a bunch of segfaults like this one:
Looking at the offsets, it looks like the segfault is caused by the 64-bit overlay lib, even on 32-bit games (i.e. pretty much anything on my library except for Euro Truck Simulator 2). Deleting the 64-bit gameoverlayrenderer.so has no effect, games just die with another kind of segfault - for example in Python/Ren'Py titles, I get a Python error message, then game dies). It even happens with non-Steam games that I've integrated into my client!
Unfortunately, the workarounds for me are:
EDIT: OK, after some testing, I've discovered the trigger of all of this mess: World of Goo.
If I run the retail edition, it works fine. Then any game launched after it will crash and burn, even if the Steam client is restarted. I've even tried exiting the beta branch and using the main stable client, but surprisingly the same still happened whenever I launch World of Goo!
Looks like this game is doing something nasty that causes either Steam or Debian libs to become icky...