@deri82 you know the drill by now, the devs need a CrashID to look into this.
Does this happen every time for you. I get it about 4/5 times.
Hello @deri82, if you're still experiencing this issue on an up to date system, please open a new issue report in the Source-1-Games issue tracker.
Nothing extracted yet.
ERROR: ld.so: object '/home/j/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
pid 9045 != 9044, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/j/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/j.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
CGameStreamThread: Added instance ID 9043 for appid 440
CGameStreamThread: Added instance ID 9044 for appid 440
CGameStreamThread: Added instance ID 9046 for appid 440
CGameStreamThread: Added instance ID 9047 for appid 440
SDL video target is 'x11'
SDL video target is 'x11'
CGameStreamThread: Set render instance ID 9047 for appid 440
Installing breakpad exception handler for appid(gameoverlayui)/version(20140121105715_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
[0122/171233:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197977611036 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197977611036
Initializing joystick #0 and making it active.
ConVarRef joystick doesn't point to an existing ConVar
[0122/171238:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system supports the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system supports the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: AVAILABLE
GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 1822578, Largest Avail: 1745376, Total Aux: 1824303, Largest Aux Avail: 8192
GL_MAX_SAMPLES_EXT: 8
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3411 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3411 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
GL sampler object usage: ENABLED
GL prefer MapBufferRange: NO
swap interval = 0 swap limit = 1
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Focused window is now 1, 0
OnFocusWindowChanged to window type: k_EWindowTypeSteamDesktop, 0
Installing breakpad exception handler for appid(steam)/version(1390333555_client)
Installing breakpad exception handler for appid(steam)/version(1390333555_client)
Focused window is now 0, 0
OnFocusWindowChanged to window type: k_EWindowTypeNonSteamDesktop, 0
Loaded program cache file "glshaders.cfg", total keyvalues: 961, total successfully linked: 961
Precache: Took 105027 ms, Vertex 1080, Pixel 3092
Game.so loaded for "Team Fortress"
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Focused window is now 3, 440
OnFocusWindowChanged to window type: k_EWindowTypeGame, 440
Focused window is now 0, 0
OnFocusWindowChanged to window type: k_EWindowTypeNonSteamDesktop, 0
Focused window is now 3, 440
OnFocusWindowChanged to window type: k_EWindowTypeGame, 440
maxplayers set to 24
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Steam config directory: /home/j/.local/share/Steam/SteamApps/common/Team Fortress 2/platform/config
CClientSteamContext logged on = 1
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 1 threads...succeeded.
Cleaning up unneeded replay block data...
Replay cleanup done.
Loading default settings for high sensitivity
JOY_AXIS_X: mapped to Turn (absolute)
JOY_AXIS_Y: mapped to Look (absolute)
JOY_AXIS_Z: unmapped
JOY_AXIS_R: mapped to Forward (absolute)
JOY_AXIS_U: mapped to Side (absolute)
JOY_AXIS_V: unmapped
Advanced Joystick settings initialized
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "cl_thirdperson"
Unknown command "sv_backspeed"
Not playing a local game.
Connection to game coordinator established.
CTFGCClientSystem::PostInitGC
CTFGCClientSystem - adding listener
Console initialized.
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
Applying new item schema, version 20BFA1CB
Applied updated item schema from GC. 2100501 bytes, version 20BFA1CB.
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build
m_face->glyph->bitmap.width is 0 for ch:32 Verdana
m_face->glyph->bitmap.width is 0 for ch:32 Verdana
m_face->glyph->bitmap.width is 0 for ch:32 Verdana
m_face->glyph->bitmap.width is 0 for ch:9733 Nimbus Sans L
Unable to initialize HMD tracker. Error code 108
Unable to initialize HMD tracker. Error code 108
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an i/home/j/.local/share/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 9047 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 9047
I just wanted to go into game settings and it crashed.
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x10
CPU Model: 0x4
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3411 Mhz
3 logical processors
3 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Unsupported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Ubuntu Trusty Tahr (development branch) (64 bit)
Kernel Name: Linux
Kernel Version: 3.12.8-031208-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11405000
X Window Manager: KWin
Steam Runtime Version: steam-runtime-release_2013-10-23
Video Card:
Driver: ATI Technologies Inc. AMD Radeon HD 7800 Series
Sound card:
Audio device: Realtek ALC887-VD
Memory:
RAM: 7904 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 930696 Mb
Largest Free Hard Disk Block: 718835 Mb
Installed software:
Recent Failure Reports: