Same here
Kernel: Linux 3.5.0-21-generic x86_64
Distro: Ubuntu 12.10 (kubuntu 64 bit)
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
4 cores/threads
3401.00 MHz
RAM: 7.75 GiB
GPU: GeForce GTX 570/PCIe/SSE2
OpenGL 4.2.0 NVIDIA 304.51
GLSL 4.20 NVIDIA via Cg compiler
Trine2 game version: 1.19 + goblin Menace
Gamepad: Saitek PLC Cyborg Force Rumble Pad (/dev/input/js0)
the gamepad is detected by Os and by the game (shown in menus) ...
But when configuring joypad in trine (assign buttons and pad) the settings menu hangs. I must kill the "application" (process) to stop the game.
The gamepad can be tested in kubuntu setting "joystick system settings "and all buttons pad are detected and give inputs... but ingame it doesn't work....
This bug was closed because the issue concerns the game and not the Steam client. Please contact the game developer on their official website with this information.
Nothing extracted yet.
The game detects my gamepad, and I can navigate through the main menu. I cannot bind buttons - the settings menu hangs. I try to start the first level, but there's no the wizard in his house, and the game gets stuck.
Intel Core 2 Duo
NVIDIA GeForce 9800 GT
OKLICK GP-315M
ArchLinux
Kernel 3.7.1
GNOME 3.6