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[minor issue][ubuntu 13.10][linux]backup and restore function may hang when doing multiple backup

steamopen reviewedSteam client
ValveSoftware/steam-for-linux#3260 · opened 2014-04-18 by alexanderhou · updated 2014-04-28 · 1 comments · github
Aalexanderhou 2014-04-18 github

[minor issue][ubuntu 13.10][linux]backup and restore function may hang when doing multiple backup

platform: ubuntu 13.10 64bit
steam for linux latest ver.

games: {papers, please}; monaco; the swapper; worms reloaded, and so on.

how to reproduce the issue:

on linux 64bit, using steam for linux client. do multiple games backup at the same time.

i have 2 partitions. all have got steam's steamapps folders.

i backup games from
/home/$MYNAME/.local/share/Steam/SteamApps/common/

to another linux ext4 partition,

/media/$MYNAME/112f49b9-4945-4a12-ba12-64bb4f030f5f/steambckup/

using steam client itself, function named backup and restore. it works.

but the issues are,

1st one:

if, i back up 2 games at the same time, it would generate 1 single folder, to store the backup file , i mean the CSD and CSM files.

so, here may come the problem that, if the game's title/name containing comma, e.g. {papers, please}, this game, and if i back up that game single/solely. it works.

but if i back up the game {papers, please} and another game, e.g. monaco, at the same time. the target backup folder would be created and named as 'monaco and papers, please', like that, and then, the backup procedure going on, then, at the end of the backing up. the progress bar just hang there, no response. but, if you go to the target buckup folder, the files are created, but cannot get finished.

why?

ok, and here is the 2nd issue:

if i back up 2 games at the same time, let's say a big gigabytes game and a smaller game, e.g. 'worms reloaded' and 'the swapper'
worms reloaded costs about 2GB+ harddrive disk space.
the swapper is about 900+MB.

if i back up them together, using steam client backup and restore function.

it may happen that, the backup progress hanging at the very beginning of the backup action, just started, then paused there, no progress and no response. like a freeze.

why?

-=-=-=-=-=-

so these issues make me feeling interested. due to, if steam linux users, when they backup their steam apps game files, backup each single game one by one, to make CSD and CSM backup, looks like such single backup for each single game once, this is best practice.

then why not change the steam client, make the backup and restore function that, it can automatically make backup for each game one by one, when steam user choosing multiple games backup at the same time?

why use such algorithm, making multiple game backup files into one single target folder?

hope this issue would be fixed with next steam update.

plus, why i said , this is a minor issue, due to this:
if i backup each game one by one, solely. it works, even, {papers,please}, but, if multiple games backup at the same time, it would go that way like what i said above.

Ggoosier 2014-04-18 github

My biggest complaint about the backup system is it uses compression to backup, costing CPU cycles and time. Backup should be uncompressed, or variable compression, it would go a lot faster.

Nothing extracted yet.