Confirm this. Does player model render correctly in Windows version?
As of Friday yes, I can confirm it shows properly on a friend's windows 7
copy of killing floor.
On Dec 24, 2012 9:58 AM, "SkaarjZR" [email protected] wrote:
Confirm this. Does player model render correctly in Windows version?
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Reply to this email directly or view it on GitHubhttps://github.com/ValveSoftware/steam-for-linux/issues/334#issuecomment-11664089.
This bug was closed because the issue concerns the game and not the Steam client. Please contact the game developer on their official website with this information.
Description: In Killing Floor, selecting a different player model has an issue rendering the model within appropriate constraints. The lower portion of the model extends past the model preview window and obstructs the UI buttons to cancel selection.
This is a strange nuisance but does not prevent use of the cancel button.
Steps to reproduce: Launch killing floor and begin a game. At the screen to ready up, select the option to change your player model (change character button). All model previews extend beyond the area they should. See screenshot.
System Information: