click outside on of the games, but bring focus to a game
scroll the mouse wheel up and down
terminal log
$ steam
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
unlinked 0 orphaned pipes
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistryMutex_D2F19FAF834B787B5A5A6EC2188EE251
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistrySignal_D2F19FAF834B787B5A5A6EC2188EE251
removing stale semaphore last operated on by process 5636 with name 0emSteamEngineInstance
removing stale semaphore last operated on by process 5636 with name 0eSteamEngineLock
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
[1223/213804:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Adding license for package 1134
Adding license for package 7877
Adding license for package 2481
Adding license for package 3052
Adding license for package 6232
Adding license for package 0
roaming config store loaded successfully - 1731 bytes.
migrating temporary roaming config store
ExecCommandLine: "/home/succendo/.local/share/Steam/ubuntu12_32/steam"
Generating new string page texture 71: 128x256, total string texture memory is 442.37 KB
Generating new string page texture 72: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 73: 64x256, total string texture memory is 507.90 KB
Generating new string page texture 74: 32x256, total string texture memory is 540.67 KB
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistryMutex_8BD0C3304AA37336AAC6AA47A561F365
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistrySignal_8BD0C3304AA37336AAC6AA47A561F365
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
CAPIJobRequestUserStats - Server response failed 2
System startup time: 8.13 seconds
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 85: 256x256, total string texture memory is 393.22 KB
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
Generating new string page texture 92: 128x256, total string texture memory is 671.74 KB
Generating new string page texture 93: 384x256, total string texture memory is 1.06 MB
Generating new string page texture 94: 2048x256, total string texture memory is 3.16 MB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Generating new string page texture 100: 256x256, total string texture memory is 3.42 MB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Opening joystick 0 : Logitech F710 xbox
Compiled against SDL version 2.0.0 and linked against SDL version 2.0.0
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
WebM decoder 0x0x118ca600 is playing file: /home/succendo/.local/share/Steam/tenfoot/resource/images/intro_movie.webm
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
WebM decoder 0x0x1199f0d0 is playing file: /home/succendo/.local/share/Steam/tenfoot/resource/images/browser/reticle.webm
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
0x0x1199f0d0 35866ms WebM decoder: Frame times: peak=1699, avg=5
0x0x1199f0d0 35866ms WebM decoder: Video decode times: peak=1687, avg=682
0x0x1199f0d0 35866ms WebM decoder: Audio decode times: no calls
0x0x1199f0d0 35866ms WebM decoder: Video present times: peak=0, avg=0
0x0x1199f0d0 35866ms WebM decoder: Audio commit times: no calls
0x0x1199f0d0 35866ms WebM decoder: Sleep times: peak=39122, avg=117
Pushing to backstack: ShowMainMenu (focus: StoreButton)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
0x0x118ca600 36435ms WebM decoder: Frame times: peak=93595, avg=377
0x0x118ca600 36435ms WebM decoder: Video decode times: peak=14319, avg=5558
0x0x118ca600 36435ms WebM decoder: Audio decode times: peak=519329518, avg=1588281
0x0x118ca600 36435ms WebM decoder: Video present times: peak=90485, avg=7283
0x0x118ca600 36435ms WebM decoder: Audio commit times: peak=8, avg=5
0x0x118ca600 36435ms WebM decoder: Sleep times: peak=41086, avg=585
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Assert( Assertion Failed: glIsTexture( id ) ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp:541
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20121223213840_1.dmp
success = no
error: HTTP response code said error
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
!! Last miles service delay: 86
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
HTTP Response for http://store.steampowered.com/api/featured/: 200
HTTP Response for http://store.steampowered.com/api/featuredcategories/: 200
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowMainMenu to CommunityButton
Pushing to backstack: CommunityShow (focus: CommunityButton)
Updating focus for current pos CommunityShow to [U:1:30697195]
Updating focus for current pos CommunityShow to Strip
HTTP Response for http://steamcommunity.com/profiles/76561198009836525/blotterjson: 200
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Pushing to backstack: ShowMainMenu (focus: [U:1:30697195])
Updating focus for current pos ShowMainMenu to LibraryButton
Pushing to backstack: ShowLibraryMostRecent (focus: LibraryButton)
Updating focus for current pos ShowLibraryMostRecent to RecentApp
Updating focus for current pos ShowLibraryMostRecent to MostRecentCarousel
Adding activate event to a panel(ButtonBody) without a tab or selection index, the gamepad and keyboard can't get here.
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryMostRecent to AllGamesButton
Pushing to backstack: ShowLibraryAllGames (focus: AllGamesButton)
Updating focus for current pos ShowLibraryAllGames to App10
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App260
Pushing to backstack: LibraryShowApp (focus: App260)
Updating focus for current pos LibraryShowApp to MostRecentCarousel
Updating focus for current pos LibraryShowApp to ButtonBody
HTTP Response for http://api.steampowered.com/ISteamNews/GetNewsForApp/v0001/: 200
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Moving back to: ShowLibraryAllGames (focus: App260)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
/home/succendo/.local/share/Steam/steam.sh: line 287: 5980 Segmentation fault $DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"
Operating System Version:
Linux Mint 14 Nadia (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-17-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000
Video Card:
Driver: NVIDIA Corporation GeForce GT 640/PCIe/SSE2
Driver Version: 4.2.0 NVIDIA 304.43
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0xfc1
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1680 x 1050
Desktop Resolution: 3360 x 1050
Primary Display Size: 18.62" x 11.65" (21.93" diag)
47.3cm x 29.6cm (55.7cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2048 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device:
Memory:
RAM: 32130 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 284327 Mb
Largest Free Hard Disk Block: 256483 Mb
Installed software:
Recent Failure Reports:
Mon Dec 24 05:13:38 2012 GMT: file ''/tmp/dumps/assert_20121223211336_1.dmp'', upload yes: ''CrashID=bp-89f8d3a1-9b45-4a01-baf1-0b1bc2121223''
Mon Dec 24 05:38:40 2012 GMT: file ''/tmp/dumps/assert_20121223213840_1.dmp'', upload no: ''HTTP response code said error''
steps to reproduce
terminal log
$ steam
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
unlinked 0 orphaned pipes
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistryMutex_D2F19FAF834B787B5A5A6EC2188EE251
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistrySignal_D2F19FAF834B787B5A5A6EC2188EE251
removing stale semaphore last operated on by process 5636 with name 0emSteamEngineInstance
removing stale semaphore last operated on by process 5636 with name 0eSteamEngineLock
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
[1223/213804:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Adding license for package 1134
Adding license for package 7877
Adding license for package 2481
Adding license for package 3052
Adding license for package 6232
Adding license for package 0
roaming config store loaded successfully - 1731 bytes.
migrating temporary roaming config store
ExecCommandLine: "/home/succendo/.local/share/Steam/ubuntu12_32/steam"
Generating new string page texture 71: 128x256, total string texture memory is 442.37 KB
Generating new string page texture 72: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 73: 64x256, total string texture memory is 507.90 KB
Generating new string page texture 74: 32x256, total string texture memory is 540.67 KB
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistryMutex_8BD0C3304AA37336AAC6AA47A561F365
removing stale semaphore last operated on by process 5636 with name 0eBlobRegistrySignal_8BD0C3304AA37336AAC6AA47A561F365
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
CAPIJobRequestUserStats - Server response failed 2
System startup time: 8.13 seconds
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 85: 256x256, total string texture memory is 393.22 KB
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
Generating new string page texture 92: 128x256, total string texture memory is 671.74 KB
Generating new string page texture 93: 384x256, total string texture memory is 1.06 MB
Generating new string page texture 94: 2048x256, total string texture memory is 3.16 MB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Generating new string page texture 100: 256x256, total string texture memory is 3.42 MB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Opening joystick 0 : Logitech F710 xbox
Compiled against SDL version 2.0.0 and linked against SDL version 2.0.0
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
WebM decoder 0x0x118ca600 is playing file: /home/succendo/.local/share/Steam/tenfoot/resource/images/intro_movie.webm
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
WebM decoder 0x0x1199f0d0 is playing file: /home/succendo/.local/share/Steam/tenfoot/resource/images/browser/reticle.webm
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
0x0x1199f0d0 35866ms WebM decoder: Frame times: peak=1699, avg=5
0x0x1199f0d0 35866ms WebM decoder: Video decode times: peak=1687, avg=682
0x0x1199f0d0 35866ms WebM decoder: Audio decode times: no calls
0x0x1199f0d0 35866ms WebM decoder: Video present times: peak=0, avg=0
0x0x1199f0d0 35866ms WebM decoder: Audio commit times: no calls
0x0x1199f0d0 35866ms WebM decoder: Sleep times: peak=39122, avg=117
Pushing to backstack: ShowMainMenu (focus: StoreButton)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
0x0x118ca600 36435ms WebM decoder: Frame times: peak=93595, avg=377
0x0x118ca600 36435ms WebM decoder: Video decode times: peak=14319, avg=5558
0x0x118ca600 36435ms WebM decoder: Audio decode times: peak=519329518, avg=1588281
0x0x118ca600 36435ms WebM decoder: Video present times: peak=90485, avg=7283
0x0x118ca600 36435ms WebM decoder: Audio commit times: peak=8, avg=5
0x0x118ca600 36435ms WebM decoder: Sleep times: peak=41086, avg=585
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Assert( Assertion Failed: glIsTexture( id ) ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp:541
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20121223213840_1.dmp
success = no
error: HTTP response code said error
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
!! Last miles service delay: 86
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
HTTP Response for http://store.steampowered.com/api/featured/: 200
HTTP Response for http://store.steampowered.com/api/featuredcategories/: 200
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowMainMenu to CommunityButton
Pushing to backstack: CommunityShow (focus: CommunityButton)
Updating focus for current pos CommunityShow to [U:1:30697195]
Updating focus for current pos CommunityShow to Strip
HTTP Response for http://steamcommunity.com/profiles/76561198009836525/blotterjson: 200
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Pushing to backstack: ShowMainMenu (focus: [U:1:30697195])
Updating focus for current pos ShowMainMenu to LibraryButton
Pushing to backstack: ShowLibraryMostRecent (focus: LibraryButton)
Updating focus for current pos ShowLibraryMostRecent to RecentApp
Updating focus for current pos ShowLibraryMostRecent to MostRecentCarousel
Adding activate event to a panel(ButtonBody) without a tab or selection index, the gamepad and keyboard can't get here.
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryMostRecent to AllGamesButton
Pushing to backstack: ShowLibraryAllGames (focus: AllGamesButton)
Updating focus for current pos ShowLibraryAllGames to App10
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App260
Pushing to backstack: LibraryShowApp (focus: App260)
Updating focus for current pos LibraryShowApp to MostRecentCarousel
Updating focus for current pos LibraryShowApp to ButtonBody
HTTP Response for http://api.steampowered.com/ISteamNews/GetNewsForApp/v0001/: 200
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Moving back to: ShowLibraryAllGames (focus: App260)
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to GamesFilter
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
Updating focus for current pos ShowLibraryAllGames to App280
Updating focus for current pos ShowLibraryAllGames to App500
Updating focus for current pos ShowLibraryAllGames to App550
Updating focus for current pos ShowLibraryAllGames to App400
Updating focus for current pos ShowLibraryAllGames to App620
Updating focus for current pos ShowLibraryAllGames to App60
Updating focus for current pos ShowLibraryAllGames to App40100
Updating focus for current pos ShowLibraryAllGames to App440
Updating focus for current pos ShowLibraryAllGames to App20
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App50
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
Updating focus for current pos ShowLibraryAllGames to App130
Updating focus for current pos ShowLibraryAllGames to App360
Updating focus for current pos ShowLibraryAllGames to App340
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
Updating focus for current pos ShowLibraryAllGames to App70
Updating focus for current pos ShowLibraryAllGames to App40
Updating focus for current pos ShowLibraryAllGames to App300
Updating focus for current pos ShowLibraryAllGames to App30
Updating focus for current pos ShowLibraryAllGames to App260
Updating focus for current pos ShowLibraryAllGames to App240
Updating focus for current pos ShowLibraryAllGames to App100
Updating focus for current pos ShowLibraryAllGames to App80
Updating focus for current pos ShowLibraryAllGames to App10
Updating focus for current pos ShowLibraryAllGames to App420
Updating focus for current pos ShowLibraryAllGames to App380
Updating focus for current pos ShowLibraryAllGames to App320
Updating focus for current pos ShowLibraryAllGames to App220
/home/succendo/.local/share/Steam/steam.sh: line 287: 5980 Segmentation fault $DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"
output of steam system info
Processor Information:
Vendor: GenuineIntel
Speed: 3201 Mhz
12 logical processors
6 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Linux Mint 14 Nadia (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-17-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000
Video Card:
Driver: NVIDIA Corporation GeForce GT 640/PCIe/SSE2
Sound card:
Audio device:
Memory:
RAM: 32130 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 284327 Mb
Largest Free Hard Disk Block: 256483 Mb
Installed software:
Recent Failure Reports:
Mon Dec 24 05:13:38 2012 GMT: file ''/tmp/dumps/assert_20121223211336_1.dmp'', upload yes: ''CrashID=bp-89f8d3a1-9b45-4a01-baf1-0b1bc2121223''
Mon Dec 24 05:38:40 2012 GMT: file ''/tmp/dumps/assert_20121223213840_1.dmp'', upload no: ''HTTP response code said error''