protonscr

Cloud System doesn't works

steamclosed reviewed3rd party game
ValveSoftware/steam-for-linux#363 · opened 2012-12-24 by lucabaronti · updated 2013-02-17 · 9 comments · github
Llucabaronti 2012-12-24 github

I've done a fast reasearch and i find nothing related this, in case i'm wrong please merge/remove this issue.

I've downloaded some indie games so far, but the cloud doesn't works for any of them.

When i fire steam from a console, i got the following dump (i've cutted the unecessary stuff):

Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
unlinked 0 orphaned pipes
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
[1224/165932:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system >implementation
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311,30 KB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)

[...]

Adding license for package 13048
roaming config store loaded successfully - 34019 bytes.
migrating temporary roaming config store
ExecCommandLine: "/home/silyus/Steam/ubuntu12_32/steam"

[...]

Generating new string page texture 113: 48x256, total string texture memory is 598,02 KB
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
userremotestorage.cpp (1545) : Assertion Failed: k_ERemoteStorageFileRootInvalid != >eOverrideRoot
Assert( Assertion Failed: k_ERemoteStorageFileRootInvalid != eOverrideRoot >):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/userremotestorage.cpp:1545

Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20121224165949_1.dmp
success = yes
response: CrashID=bp-96a0bd59-e90d-4d99-9ef4-cb9882121224
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800

[...]

Attempting to use a Windows only path root on non-Windows platform for game 92800
Attempting to use a Windows only path root on non-Windows platform for game 92800
System startup time: 36,06 seconds
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 124: 1024x256, total string texture memory is 1,65 MB
Attempting to use a Windows only path root on non-Windows platform for game 92800
Failed to resolve path before download
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200

[...]

Failed to resolve path before download
Generating new string page texture 125: 128x256, total string texture memory is 1,78 MB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
gpg: /tmp/tmplwdeJU/trustdb.gpg: creato il trustdb
ExecSteamURL: "steam://url/CommentNotifications"
Generating new string page texture 152: 256x256, total string texture memory is 393,22 KB

[...]

ExecSteamURL: "steam://openurl/https://github.com/"
Generating new string page texture 180: 16x256, total string texture memory is 2,25 MB
Generating new string page texture 181: 384x256, total string texture memory is 2,65 MB
ExecSteamURL: "steam://url/CommentNotifications"
SteamUpdateUI: An X Error occurred
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x18f2c1a
Serial number of failed request: 664662

[...]

When i try to run a steam cloud game, the ui say that there's a problem to synch with the cloud, and the console dump that

Failed to resolve path before download
SteamUpdateUI: An X Error occurred
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x192b899
Serial number of failed request: 891581

SSkiski 2013-01-13 github

I've never had this problem (the error message about the cloud), but except for SS3, Cogs, Tiny & Big and TF2, for most of the other games (SpaceChem, SPAZ, Splice...) the cloud usage is still at 0kb, even after playing a bunch of levels.

Llucabaronti 2013-01-13 github

Forget to mention, i don't have a dedicated graphic card on my laptop (i use it for work) so i can only try (had tried) indie games cpu/dependand like:
Frozen Synapse
Spacechem
SPAZ
Waking Mars

SSkiski 2013-01-13 github

I've tried today playing SpaceChem, Serious Sam 3, Splice, Dungons of Derdmor, Cogs and Solar 2 on windows.

Only Cogs and Solar 2 loaded the saves I made from linux (Fedora 17 x64).

And when I got back to linux, none of the other games have loaded the saves sync from windows.

Moreover, I now have the error message when I launch SpaceChem telling me that it failed to sync.

Ddavidw-valve maintainer 2013-01-24 github

These are issues with 3rd party games. Please report issues with games failing to sync properly or load saves to the developer of the game in question.

Llucabaronti 2013-01-24 github

If it was just a couple of games, yes you'd be right.
The problem is that every single games that i own fail to download the saves from the cloud. I've posted a list of games with that issue, but i'm sure that if I'd buy another game with steam cloud, it will shows the same problem.

So that is most likely a steam client problem, not a problem with these games.

Jjohndrinkwater 2013-02-07 github

It appears that SPAZ and SpaceChem have incorrectly configured Cloud settings, I’ve already been in touch with the SpaceChem devs, will contact SPAZ…

Jjohndrinkwater 2013-02-07 github

@Silyus #1147 is for the SpaceChem issue, fyi

Llucabaronti 2013-02-08 github

@johndrinkwater thanks, in the meantime i tried Splice also.
It works fine on linux, it runs, it seems to store the data on steam cloud too. The problem is that the savegames from linux are somewhat separated from the ones from windows (it's like i have 2 steam cloud system for that game).
I don't think that it was intended to works in that way, but it's the first game that i can run on linux without steam cloud errors (so far)

SSkiski 2013-02-17 github

I've tried SpaceChem today and the sync problem is solved.

Nothing extracted yet.