Did anyone look at this? Is this a Dota issue or a Bumblebee issue?
I created a gist with log files both with and without optirun, and created a difference view using sdiff.
This is the difference file: https://gist.github.com/stevenroose/92e521dcc67c009d5ed9#file-sdiff-200-diff
Why is this ignored?
Currently, the last entry in the log after Dota2 crashes is a segmentation fault.
*** ConCommand "togglecon/home/steven/.local/share/Steam/steamapps/common/dota 2 beta/dota.sh: line 77: 13691 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
I found a way to make it work! So please, Valve devs, fix this so that future Fedora users don't have to go through the hassle of not being able to play for over a month :)
Run steam like this to make it work:
LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 optirun steam
I found the solution here:
https://unix.stackexchange.com/questions/133921/is-it-possible-to-run-steam-games-using-optirun
Hello @stevenroose, are you still experiencing this issue on an up to date system?
@kisak-valve haven't used Fedora nor Steam in years :D So can't tell, I'm sorry.
Thanks for the feedback, closing.
The issue continues to happen in Archlinux for what I can tell. Tested it now :disappointed: .
The issue affects multiple games.
__GL_THREADED_OPTIMIZATIONS=1x1 2015-08
I just installed Steam on Fedora using the Negativo17 repo.
I also have Bumblebee installed for my NVIDIA hybrid GPU. Steam runs fine with Bumblebee, but launching Dota fails. Running Dota does work without Bumblebee.
This is my log file:
https://gist.github.com/stevenroose/1afeda27f96dae2f0b98
EDIT: The difference between regular launch and optirun launch:
https://gist.github.com/stevenroose/92e521dcc67c009d5ed9#file-sdiff-200-diff