protonscr

Since latest Steam beta the Overlay does not open up when you click on "Invite Friends" ingame

steamclosed reviewed
ValveSoftware/steam-for-linux#4039 · opened 2015-09-24 by NoXPhasma · updated 2015-10-26 · 5 comments · github
NNoXPhasma 2015-09-24 github

In the Steam Beta client you can't invite friends anymore, because the overlay does not open up. This is not game specific, it happens to all games I tried. For example: Sanctum 2 and Outland.

To reproduce: open up game, start a online lobby, click on the invite friends button.

Linux Mint 17.2 x64
Steam Packet Version: 1443052401

Ssizeofbool 2015-09-25 github

I second to this. Features have worked a few updates of Beta Steam Client back.
I have same problem with Left 4 Dead 2, when I try to open profile of players while being in lobby. (See screen-shot.)
ss1

My specs:

Operating System Version:
    Debian GNU/Linux 8.2 (jessie) (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.16.0-4-amd64
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11604000
    X Window Manager:  Xfwm4
    Steam Runtime Version:  steam-runtime-release_2015-06-12
Video Card:
    Driver:  NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2
    Driver Version:  4.4.0 NVIDIA 340.76
    OpenGL Version: 4.4

steam_about

Rramma 2015-10-04 github

Same problem here. Happens with any game where parts of the interface would normally open the overlay (eg "Sell on Market" buttons in Dota 2 and CSGO).

Ssizeofbool 2015-10-22 github

I can't reproduce this issue anymore after latest Steam Client Beta update(22.10.2015).

NNoXPhasma 2015-10-25 github

@sizeofbool commented on 22. Okt. 2015 02:15 MESZ:

I can't reproduce this issue anymore after latest Steam Client Beta update(22.10.2015).

Yes, in the current Beta it's fixed. But even we reported it, it landed in the stable branch, typical Valve ;)

Ssizeofbool 2015-10-26 github

@NoXPhasma i think we reported it when person responsible for bug tracking was on vacation, so this bug got into stable branch.
Anyway, you probably should close this fixed issue.