protonscr

TF2 crashes during gameplay on new Invasion maps.

steamclosed MOVED: Team Fortress 2
ValveSoftware/steam-for-linux#4056 · opened 2015-10-10 by egeexyz · updated 2019-01-05 · 7 comments · github
Eegeexyz 2015-10-10 github

I've had a number of random crashes (segmentation faults). The most recent crash was on Watergate and it provided me with this information:

/mnt/sdb1/Steam/steam/steamapps/common/Team Fortress 2/hl2.sh: line 72: 17526 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 17526

Here are my system specs:

Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x15
CPU Model: 0x30
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 4000 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
SteamOS 2.0 (64 bit)
Kernel Name: Linux
Kernel Version: 3.18.0-trunk+steamos3-amd64
X Server Vendor: The X.Org Foundation
X Server Release: 11604000
X Window Manager: KWin
Steam Runtime Version: steam-runtime-release_2015-06-12

Video Card:
Driver: ATI Technologies Inc. AMD Radeon (TM) R7 360 Series

Driver Version:  4.5.13397 Compatibility Profile Context 15.20.1046
OpenGL Version: 4.5
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID:  0x1002
DeviceID:  0x665f
Number of Monitors:  1
Number of Logical Video Cards:  2
Primary Display Resolution:  1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 18.78" x 10.55"  (21.54" diag)
                                        47.7cm x 26.8cm  (54.7cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: ATI R6xx HDMI

Memory:
RAM: 6868 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 83229 Mb
Largest Free Hard Disk Block: 68165 Mb

Installed software:

Recent Failure Reports:

Bbrancoliticus 2015-10-11 github

I can confirm crashes to desktop on the map Watergate each and every game after approximately 2 minutes on the map.

Xxgdgsc 2015-10-11 github

Same here on Watergate. And in other type and maps it becomes painfully slow and unplayable.

Processor Information:
    Vendor:  GenuineIntel
    CPU Family:  0x6
    CPU Model:  0x3a
    CPU Stepping:  0x9
    CPU Type:  0x0
    Speed:  3300 Mhz
    8 logical processors
    4 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported

Network Information:
    Network Speed:  

Operating System Version:
    "Arch Linux" (64 bit)
    Kernel Name:  Linux
    Kernel Version:  4.2.2-1-ARCH
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11702000
    X Window Manager:  KWin
    Steam Runtime Version:  steam-runtime-release_2015-06-12

Video Card:
    Driver:  Intel Open Source Technology Center Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2

    Driver Version:  3.0 Mesa 11.0.2
    OpenGL Version: 3.0
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x10de
    DeviceID:  0xfd1
    Number of Monitors:  1
    Number of Logical Video Cards:  2
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 15.04" x 8.46"  (17.24" diag)
                                            38.2cm x 21.5cm  (43.8cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: Intel PantherPoint HDMI

Memory:
    RAM:  11889 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  119959 Mb
    Largest Free Hard Disk Block:  17311 Mb

Installed software:

Recent Failure Reports:
    Sun Oct 11 13:18:00 2015 GMT: file ''/tmp/dumps/crash_20151011211332_1.dmp'', upload yes: ''CrashID=bp-6be38ca9-d5d0-4239-8e9b-72ac42151011''

TTele42 2015-10-11 github
EExaeta 2015-10-19 github

I also have this problem.

Kkisak-valve maintainer 2019-01-04 github

Hello, is anyone still experiencing this issue on an up to date system?

Eegeexyz 2019-01-05 github

I haven't had crashing issues with TF2 in a long time. Unless someone else pops in and says they have an issue with invasion maps, I recommend closing this issue out :ship:

Kkisak-valve maintainer 2019-01-05 github

Thanks for the feedback, if someone else has an issue with TF2, they can open a new issue report in the Source-1-Games issue tracker.

Nothing extracted yet.