In Red Orchestra Ostfront 41-45, if I set details to high, weapon scope in invisible.
If scope detail is on "model (low)" or textured, everything is OK. But on "model (high)" it's invisible.
Steps to reproduce:
1/ Start game
2/ Start any gamemode on any map
3/ Choose any weapon
4/ Set scope detail to "model (high)"
5/ Aim with your weapon
SCREENS:
Scope detail set to "textured":
Scope detail set to "model (high)":
Terminal output:
........
........
Game update: AppID 1200 "Red Orchestra: Ostfront 41-45", ProcID 2781, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Setting breakpad minidump AppID = 1200
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198063209433 [API loaded no]
AL lib: sdl.c:228: No OpenAL capture support in the SDL backend at this time.
Installing breakpad exception handler for appid(gameoverlayui)/version(20121219141411_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[1226/205901:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Generating new string page texture 133: 256x256, total string texture memory is 393.22 KB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Operating System Version:
Linux Mint 13 Maya (64 bit)
Kernel Name: Linux
Kernel Version: 3.6.5-030605-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000
Video Card:
Driver: ATI Technologies Inc. AMD Radeon HD 7400M Series
Driver Version: 4.2.11995 Compatibility Profile Context
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x6760
Number of Monitors: 1
Number of Logical Video Cards: 2
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.60" (15.51" diag)
34.4cm x 19.3cm (39.4cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: ATI R6xx HDMI
Memory:
RAM: 3418 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 593389 Mb
Largest Free Hard Disk Block: 154916 Mb
This bug was closed because the issue concerns the game and not the Steam client. Please contact the game developer on their official website with this information.
In Red Orchestra Ostfront 41-45, if I set details to high, weapon scope in invisible.
If scope detail is on "model (low)" or textured, everything is OK. But on "model (high)" it's invisible.
Steps to reproduce:
1/ Start game
2/ Start any gamemode on any map
3/ Choose any weapon
4/ Set scope detail to "model (high)"
5/ Aim with your weapon
SCREENS:
Scope detail set to "textured":
![2012-12-26_00002]()
Scope detail set to "model (high)":
![2012-12-26_00003]()
Terminal output:
........
........
Game update: AppID 1200 "Red Orchestra: Ostfront 41-45", ProcID 2781, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Setting breakpad minidump AppID = 1200
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198063209433 [API loaded no]
AL lib: sdl.c:228: No OpenAL capture support in the SDL backend at this time.
Installing breakpad exception handler for appid(gameoverlayui)/version(20121219141411_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[1226/205901:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Generating new string page texture 133: 256x256, total string texture memory is 393.22 KB
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
Installing breakpad exception handler for appid(steam)/version(1355957371_client)
System specs:
AMD Catalyst driver 12.11 beta11 (manual install)
AMDRadeon HD 6470M (12.11 shows 7400M series)
Processor Information:
Vendor: AuthenticAMD
Speed: 1400 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Linux Mint 13 Maya (64 bit)
Kernel Name: Linux
Kernel Version: 3.6.5-030605-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000
Video Card:
Driver: ATI Technologies Inc. AMD Radeon HD 7400M Series
Sound card:
Audio device: ATI R6xx HDMI
Memory:
RAM: 3418 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 593389 Mb
Largest Free Hard Disk Block: 154916 Mb
Installed software:
Recent Failure Reports: