Please include your system information as requested at https://github.com/ValveSoftware/steam-for-linux#reporting-issues, especially any CrashIDs related to the crash in the settings.
Processor Information:
Vendor: GenuineIntel
CPU Family: 0x6
CPU Model: 0x3c
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3900 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux 8.2 (jessie) (64 bit)
Kernel Name: Linux
Kernel Version: 4.3.0-0.bpo.1-amd64
X Server Vendor: The X.Org Foundation
X Server Release: 11604000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-release_2015-06-12
Video Card:
Driver: NVIDIA Corporation GeForce GTX 660/PCIe/SSE2
Driver Version: 4.5.0 NVIDIA 361.16
OpenGL Version: 4.5
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x11c0
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 62.99" x 35.43" (72.24" diag)
160.0cm x 90.0cm (183.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2048 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC887-VD
Memory:
RAM: 7926 Mb
Miscellaneous:
UI Language: English
LANG: en_US.utf8
Microphone: Not set
Total Hard Disk Space Available: 150102 Mb
Largest Free Hard Disk Block: 95701 Mb
Installed software:
Recent Failure Reports:
Mon Jan 11 07:58:13 2016 GMT: file ''/tmp/dumps/crash_20160111025804_205.dmp'', upload yes: ''CrashID=bp-3f074b02-7296-455b-9924-6d8822160110''
Fri Jan 15 06:08:23 2016 GMT: file ''/tmp/dumps/assert_20160115010818_967.dmp'', upload yes: ''CrashID=bp-6a0e3f85-2fec-458f-8bed-82b442160114''
Fri Jan 15 07:31:12 2016 GMT: file ''/tmp/dumps/assert_20160115023109_325.dmp'', upload yes: ''CrashID=bp-648fa44a-24c8-4326-a620-c58312160114''
Fri Jan 15 09:57:33 2016 GMT: file ''/tmp/dumps/assert_20160115045729_395.dmp'', upload yes: ''CrashID=bp-c2922000-e450-4118-811c-0f6032160115''
Fri Jan 15 11:08:22 2016 GMT: file ''/tmp/dumps/assert_20160115060815_659.dmp'', upload yes: ''CrashID=bp-5a58885b-8d70-40d0-9918-766362160115''
Crash in ActivateActionSet.
This is definitely related to #4272 and has nothing to do with my client/server Pulseaudio and sudo setup.
I tested by running pactl unload-module module-combine-sink ; pactl unload-module module-combine, and Steam no longer crashes. I need to research how and why those are being loaded on my system, but I'm glad to have found the cause.
I don't think we need both issues open, so I will close this one, since I seem to have been on the wrong track all along. If someone feels differently, feel free to reopen.
Nothing extracted yet.
Hello. Steam crashes for me every time I try to change the audio levels for the Interface or Voice.
I am logged into my desktop as my user (dana) and running Steam via sudo as a secondary user (steam) which is dedicated to only running games. This keeps all game-related stuff separate from my main user account's data. This has many benefits, such as ease of backing up my save files.
To get audio to work with this setup, I had to set up Pulse as a server on my main user account (load-module module-native-protocol-tcp auth-ip-acl=127.0.0.1), and my steam user has a Pulse client config telling it to connect to that server on localhost (default-server = 127.0.0.1). It works perfectly for all of my games and for Steam audio, web browser audio, etc, EXCEPT for when I want to change the audio levels for the interface or for voice. Then it crashes, every time. This used to work fine, but it broke at some point (maybe around the time Big Picture mode was redesigned, but I can't quite recall exactly). I didn't think to report until now.
I know this setup is a little unorthodox, but I also know I am not the only one doing it this way, and in all other aspects it works fine. If nothing else, I think Steam should handle whatever error is going on behind the scenes gracefully rather than just closing.
I am not sure how to get any kind of helpful debug information to troubleshoot this, so please let me know if there's anything more I can do.