Steam uses an ancient version of NM .so pre-packaged in .steam, that's probably why.
Hello @matevarga, since this issue report was last commented on, Steam's handling of the Steam runtime has changed to prefer host libraries over the runtime. Are you still experiencing this issue on an up to date system?
Closing pending feedback.
Nothing extracted yet.
I am using Docker for development and that adds/removes new veth devices on demand. Any time this happens, Steam (the app or a game) dies.
Environment:
stack.txt