protonscr

[Streaming] No sound in Windows 10 client with Linux host

steamopen reviewedStreaming
ValveSoftware/steam-for-linux#4618 · opened 2016-09-06 by fengshaun · updated 2018-09-28 · 3 comments · github
Ffengshaun 2016-09-06 github

Your system information

  • Steam client version: host and client: 1472687432 Steam API v017
  • Distribution (e.g. Ubuntu): Gentoo x86_64
  • Opted into Steam client beta?: [Yes/No] Yes, both host and client
  • Have you checked for system updates?: [Yes/No] Yes, up to date

Please describe your issue in as much detail as possible:

When I try to stream a game on my windows 10 client from my Gentoo host (with ALSA), I get no sound at all. I get proper sound on the host, but no sound is transmitted to the client.

streaming_log.txt

I'm not sure why it's failing to initialize sound recording and I don't know where to get more debug info.

[2016-09-05 20:49:17] Failed to init system audio recording: 1

Steps for reproducing this issue:

  1. Run steam on host
  2. Run steam on client
  3. stream any game from host to client
TTele42 2016-09-06 github

Hello @fengshaun, from personal testing, audio capture for in home streaming only works with pulseaudio.

Ffengshaun 2016-09-08 github

Installing pulseaudio seems to fix the problem. Still, would have like to have alsa supported. Thanks.

Edit: Some games still don't have sound (e.g. Monaco, Lovers in a dangerous spacetime, Hammerwatch) but CS:GO does produce sound. Is this an issue I can fix on my part?

Ttomaszg7 2017-01-03 github

Installing Pulseaudio broke many other things in my setup so it was not a solution for me. Anyway, Steam should report error/warning on attempt to stream when Pulseaudio is not available.

Nothing extracted yet.