Hello @soredake, as far as I know, the stream runtime variant of SDL 2 is not built with wayland support right now.
@kisak-valve I thought so, but this is the only game that issued 'out of memory' instead of SDL_Init(SDL_INIT_VIDEO) failed: wayland not available, anyway thanks for answering.
SDL_Ix1 2017-05SDL_INIT_VIDEOx1 2017-05SDL_VIDEODRIVERx1 2017-05SDL_VIDEODRIVER=waylandx1 2017-05
Your system information
Please describe your issue in as much detail as possible:
Life is Strange goes onto 'out of memory' on start then crashes creating dmp file when sdl video driver set to wayland and using steam runtimed libSDL2 (e.g. when i add SDL_VIDEODRIVER=wayland to launch command), but when i preload system libSDL2 like this
LD_PRELOAD=/usr/lib64/libSDL2-2.0.so.0game starts and works.Crash file: lis_wayland_outofmemory_crash.dmp.zip
System info: https://gist.github.com/soredake/80d067c101202ef91a6872aa67984d53
Steam launch command:
env LD_PRELOAD='/usr/lib64/gcc/x86_64-pc-linux-gnu/5.4.0/32/libstdc++.so.6:/usr/lib64/gcc/x86_64-pc-linux-gnu/5.4.0/libstdc++.so.6' STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 LIBGL_DEBUG=verbose steam "$@"Life is Strange launch command:
LD_LIBRARY_PATH=/home/bausch/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/bausch/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu LD_PRELOAD=/usr/lib64/libSDL2-2.0.so.0:/usr/lib64/gcc/x86_64-pc-linux-gnu/5.4.0/libstdc++.so.6 %command%Steps for reproducing this issue: