Hello @SupremeTamer, this issue is being tracked at https://github.com/ValveSoftware/portal2/issues/248 and can be worked around by removing the game bundled libstdc++.so.6. Closing as a duplicate.
Thanks, removing libstdc++.so.6 file from game folder helped.
Nothing extracted yet.
Your system information
Ubuntu Artful Aardvark (development branch) (64 bit)
Kernel Name: Linux
Kernel Version: 4.11.0-10-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11903000
X Window Manager: GNOME Shell
CPU Brand: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
Memory:
RAM: 7906 Mb
Video Card:
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD TAHITI (DRM 2.49.0 / 4.11.0-10-generic, LLVM 5.0.0) (0x6798)
Version: 17.2.0
Accelerated: yes
Video memory: 3072MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.49.0 / 4.11.0-10-generic, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.0-devel - padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 17.2.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.2.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
Please describe your issue in as much detail as possible:
Portal 2 runs and close in a second
lshw.txt
steam_system_information.txt