protonscr

PulseAudio problems.

steamclosed Steam clientDistro Family: DebianDistro-provided steam package
ValveSoftware/steam-for-linux#5271 · opened 2017-12-05 by ghost · updated 2019-07-18 · 3 comments · github
?ghost 2017-12-05 github

Your system information

  • Steam client version (build number or date): 1509425745
  • Distribution (e.g. Ubuntu): Debian Sid
  • Opted into Steam client beta?: [Yes/No] No
  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

After a recent update, Steam crashed.
When I remove all the files under ~/.steam/ and launch Steam,it works,but after exiting and restarting Steam, it crashed again.
OS is Debian Sid,with all updates applied.
PulseAudio is not installed on the PC but I installed "apulse" package to provide similar mechanisms.
error.log
crash_20171205104152_1.dmp.gz

Steps for reproducing this issue:

  1. Install Steam from Debian Repo.
  2. Launch Steam,either from ksh or desktop shotcut
  3. The first time Steam functions normally,after that Steam crashed without any error message.
Kkisak-valve maintainer 2017-12-05 github

Hello @pthfdr-42, the minidump you attached is a SIGSEGV in libdbus-1.so.3.5.8, and is also involving libnm-glib.so.4.3.0 (part of networkmanager). Pulseaudio does not appear to be related.

Can you list the contents of ~/.steam/ubuntu12_32/pinned_libs_*?

?ghost 2017-12-05 github

Nothing.
ls: cannot access '/home/pthfdr/.steam/ubuntu12_32/pinned_libs_*': No such file or directory
Here is the packages installed on my PC:
apt list --installed
I use CENI instead of NetworkManager.I am not a member of the cult of systemd.

?ghost 2018-03-15 github

It turns out it is the problem with the propriety Nvidia driver.Changed my display card to an AMD one and using the open source driver solves the problem.

Nothing extracted yet.