protonscr

Afterglow Xbox One controller isn't detected by BPM, but is by the client itself

steamopen Big PictureDistro Family: ArchGeneral controller / Steam Input
ValveSoftware/steam-for-linux#5361 · opened 2018-01-30 by ghost · updated 2018-02-20 · 2 comments · github
?ghost 2018-01-30 github

Your system information

  • Steam client version (build number or date):
    December 15, 2017
  • Distribution (e.g. Ubuntu):
    Arch 4.14.15-1-ARCH amd64 multilib
  • Opted into Steam client beta?: [Yes/No]
    No
  • Have you checked for system updates?: [Yes/No]
    Yes

Please describe your issue in as much detail as possible:

Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist

What should happen:
Plug in Afterglow Xbox One controller
It gets detected by Big Picture Mode

What Happens:
Plug in controller
Nothing is detected in BPM, although it /is/ detected by the client itself.
https://i.imgur.com/FYDdvKD.png

Steps for reproducing this issue:

  1. Plug in Afterglow Xbox One controller
  2. Go into big picture mode
  3. watch the spectacular show of absolutely nothing

The controller works completely fine in jstest and various games (i.e. enter the gungeon), but refuses to be detected by Big Picture no matter what I do. I've installed various different xpad drivers, I've tried xboxdrv, and I've installed every package related to udev and sdl out there. I've used this controller with BPM before, but after using a fresh Arch install, it just refuses to work.

Kkisak-valve maintainer 2018-01-30 github

Possible duplicate of #5353.

Bblastermaster77 2018-02-20 github

Same problem here my Rock candy is reconized by Ubuntu but not by steamclient.

Nothing extracted yet.