For reference, the attached crash minidump is a SIGSEGV in vgui2_s.so. It is a render thread.
The assert is a DUMP_REQUESTED in crashhandler.so.
I’m having the same issue with many games also on Fedora and AMD.
Hello @NTMan, @da2x, are you still experiencing this issue on an up to date system?
Closing pending feedback.
Nothing extracted yet.
Your system information
Steps for reproducing this issue:
crash_20180217171409_1.zip
assert_20180217175812_43.zip
mikhail_stdout.txt
mikhail_log.txt