First, please include your system information as requested on https://github.com/ValveSoftware/steam-for-linux ...Moreover, I have to ask, how exactly are you using the same steamapps location?
I am pretty confident that both versions of steam don't use all of the same file types (being Windows uses DX versions and linux uses OpenGL versions).
I don't think you should be sharing installations. Steam for Linux will probably clear out all files that it does not recognise as belonging to it.
Hardware info:
Processor Information:
Vendor: GenuineIntel
Speed: 2661 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux 7.0 (wheezy) (64 bit)
Kernel Name: Linux
Kernel Version: 3.7-trunk-amd64
X Server vendor: The X.Org Foundation
X Server release: 11204000
Video Card:
Driver: NVIDIA Corporation GeForce GTX 460/PCIe/SSE2
Driver Version: 4.3.0 NVIDIA 310.19
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 119 Hz
VendorID: 0x10de
DeviceID: 0xe22
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.51" x 11.54" (23.50" diag)
52.1cm x 29.3cm (59.7cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1023 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC888
Memory:
RAM: 5983 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 29584 Mb
Largest Free Hard Disk Block: 6648 Mb
Installed software:
Recent Failure Reports:
And it's just symlinking the steamapps dir, nothing fancy.
Seems to work fine so far for all the other games i have (both gcf files and dirs in common), and only the ones listed before get deleted. Steam normally doesn't delete unrecognised files.
But now that i think of it, since it's mostly humble bundle 7 games (which are already available on linux) it might have something to do with those games coming to steam for linux pretty soon and there is already some code in place for those games, but not the actual files yet.
I guess that means we get the walking dead for linux soon, as that seems to be the only non hb7 game that gets deleted, hurray :P
In addition to the below, there IS a legitimate bug here - Steam should avoid altering any games without $PLATFORM in the supported OS list in the CDR.
It also could handle games available on both platforms better - my suggestion to the devs would be to extend the Steam Library Folders functionality to recognise foreign libraries and treat the files in them as belonging to another platform. Then when installing a game that is already in a foreign library, any identical files (which are trivial to identify since the cheksum in the depotcache/ID_timestamp.manifest files will match) can be symlinked from the foreign library.
I feel that I've already commented on the matter of symlinking the SteamApps directory between Windows and Linux on too many occasions, so here's a summary I intend to paste on any related threads I see from now on:
EDIT: Made points 2 & 3 a bit more helpful.
Thanks for the info. I figured it wasn't supported but as you already noted yourself that's not what this bug report is about.
I would just like to add that there is a checksum system that can notice the corruption and redownload the overwriten files to fix the game installation, it's just not started automaticly. Verify game files or something. Without this function i wouldn't even have tried.
Can you clarify what the bug report is about, if it isn't about sharing a single directory between different versions of Steam?
Following on from #123, maybe this should be a feature request to change the readme for a warning not to reuse Steam installs from your other OS.
I'll pass the readme suggestion on, thanks.
I think it's a very good idea to add this to the readme, but I think the main point of this report (at least, that I took from it) is to prevent steam trying to "update" games that are not available for the current platform according to the CDR - if only to limit the potential damage when someone inevitably ignores the advice in the readme.
In addition to the games that the OP mentioned, I can confirm Assassins Creed 2 and Borderlands 2 as two titles that Steam for Linux completely deleted when I tried symlinking SteamApps from my windows install to Linux.
I've added a bullet item to the release notes (under the Installation section in RelNotes.md) that addresses this.
Nothing extracted yet.
I use the same steamapps dir for both steam on windows and steam on linux. Steam on linux is removing (almost) all files from a few games:
This happens for example with the walking dead (207610), dungeon defender and a few other mostly newly added games (humble bundle 7).
content_log.txt (20761 = walkig dead):
[2013-01-05 15:45:58] AppID 207610 state changed : 0x00000006 = Update Required,Fully Installed,
[2013-01-05 15:45:59] Scheduler update appID 207610: Priority Last, legacy=no, restore=""
13-01-05 15:46:48] AppID 207610 state changed : 0x00000106 = Update Required,Fully Installed,Update Running,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00010106 = Update Required,Fully Installed,Update Running,Reconfiguring,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000106 = Update Required,Fully Installed,Update Running,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00080106 = Update Required,Fully Installed,Update Running,Preallocating,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000106 = Update Required,Fully Installed,Update Running,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000506 = Update Required,Fully Installed,Update Running,Update Started,
[2013-01-05 15:46:48] Starting update AppID 207610: download 0/0, store 0/0, reuse 0/0, stage 0/0
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00400506 = Update Required,Fully Installed,Update Running,Update Started,Committing,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000506 = Update Required,Fully Installed,Update Running,Update Started,
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000104 = Fully Installed,Update Running,
[2013-01-05 15:46:48] Finished update AppID 207610, mounted depots:
[2013-01-05 15:46:48] AppID 207610 state changed : 0x00000004 = Fully Installed,
[2013-01-05 15:46:48] Scheduler finished appID 207610: removed from schedule
download_log.txt:
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 207610
[2013-01-05 15:46:48]: AppID 207610 is now marked downloading
[2013-01-05 15:46:48]: SetHasAllLocalContent(true) called for 207610
[2013-01-05 15:46:48]: AppID 207610 is now marked not downloading
This is probably the full list of game id's that get deleted from my shared steamapps folder every time the linux version is run:
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 65800
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 72000
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 200900
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 204220
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 207170
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 207610
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 211360
[2013-01-05 15:45:49]: SetHasAllLocalContent(false) called for 214790