protonscr

[IN-HOME STREAMING] Linux Client cannot Send Controller Input to Windows Host

steamclosed StreamingGeneral controller / Steam Input
ValveSoftware/steam-for-linux#5554 · opened 2018-07-02 by ghost · updated 2020-09-04 · 3 comments · github
?ghost 2018-07-02 github

Your system information

  • Steam client version (build number or date): Jun 29 2018 (both Client and Host)
  • Distribution (e.g. Ubuntu): Windows (HOST) Ubuntu & Arch (Clients)
  • Opted into Steam client beta?: Yes
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

When streaming from Windows to Linux, keyboard and mouse input works in games but controller input is non-responsive in game.
Controller Input works in Linux Big Picture and locally on the Windows host -- however, when streaming from Windows to Linux, the Linux controllers are unable to control Windows games. Windows Big Picture does not recognize any controller while streaming but Linux Big Picture does.

  • Tested DualShock 3 and Xbox One Controllers.

Steps for reproducing this issue:

  1. Insert a controller into Linux and activate Big Picture.
  2. Select a game to stream from Windows computer.
  3. Attempt to control the game from M/KB and then from the controller.
  4. Observe that controller input does not register.
Sscaronni 2019-01-13 github

I'm not sure this is exactly the same bug, but I have the inverted situation also causing problems. When Streaming from a Linux box to any Nvidia Shield device, input works in Big Picture Mode, but then the controller is like non-existant in any games that start streaming. I can access the Steam overlay, control it but I can't send any input to the game.

Sscaronni 2019-01-13 github

Ok, nevermind, figured that out for the Shield Controllers: https://github.com/cyndis/shield-controller-config/pull/4

Kkisak-valve maintainer 2020-09-04 github

Closing because the reporting user turned into a ghost.

Nothing extracted yet.