Hello @daasuharo, unless I'm missing something, the button cues rendered in third party games are not influenced by the steam client. Looking around a little bit it looks like the game originally only supported xbox-like controllers (regardless of OS) and can't tell the difference between different controllers.
So, there's not much that could be done on this side.
Nothing extracted yet.
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Email response back from Virtual Programming's support
"Unfortunately we ported this under license and have no longer instruction or ability to update."
So I was hoping it be actionable with steam for linux support.