protonscr

MTG:A framebuffer freeze on "Updating screen"

steamclosed
ValveSoftware/steam-for-linux#5858 · opened 2018-10-25 by insanemal · updated 2018-10-25 · 2 comments · github
Iinsanemal 2018-10-25 github

Your system information

  • Steam client version (build number or date): Oct 24 2018 at 20:19:15 (Package versions: 1540414863)
  • Distribution (e.g. Ubuntu): Arch Linux
  • Opted into Steam client beta?: Yes
  • Opted into Steamlink firmware beta?: Yes
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

I play many games. Most of my steam games seem to work well with my SteamLink. There is one game I installed Lutris to allow. That is Magic The Gathering: Arena.
It works fine on the local machine. It works on the Steam Link using Wines built in DX11 support. But it's slow. So I installed DXVK. Now it performs great but experiences a framebuffer freeze after the "Checking for updates" screen when used via Steam link. Sound is still working fine and game is working fine on Linux host.

Steps for reproducing this issue:

  1. Install Steam
  2. Verify SteamLink works
  3. Install Lutris
  4. Install MTG:A
  5. Install DXVK into Wine prefix for MTG:A
  6. Verify MTG:A runs on local machine
  7. Run MTG:A via Steam Link
  8. Framebuffer freezes on Checking for updates screen.
Iinsanemal 2018-10-25 github

#5828
Feels related

Kkisak-valve maintainer 2018-10-25 github

Hello @insanemal, this reads like #5831 and/or #5828. Feel free to add your experience to the existing issue reports.

Closing in favor of the existing issue reports.

Nothing extracted yet.