@Plagman content_log.txt added.
Hello @Leopard1907, what filesystem is the game installing to? Do you have multiple libraries and if you do, what filesystems are the others on?
@kisak-valve Hi , filesystem is ext4.
I have two libraries , one is on a 128 gb ssd which is also used by system. Only Rise of The Tomb Raider installed there.
Other library ( which i'm downloading all other games in there ) is on a 1 TB HDD , which that is also ext4.
Also have a 8 gb swap partition. Which is on that 128 gb ssd.
Output of lsblk:
`NAME MAJ:MIN RM SIZE RO TYPE MOUNTPOINT
sdb 8:16 0 931,5G 0 disk
└─sdb1 8:17 0 931,5G 0 part /home
sda 8:0 0 119,2G 0 disk
├─sda2 8:2 0 111,2G 0 part /
├─sda3 8:3 0 8G 0 part [SWAP]
└─sda1 8:1 0 62M 0 part /boot/efi
`
Hello @Leopard1907, are you still experiencing this issue on an up to date system?
Sadly none of the native UE4 games i have and noted when i opened this issue doesn't receive updates anymore , as in that issue was reproducible when already installed games got an update later on.
So i can't reproduce that anymore. Issue can be closed.
Thanks for the feedback, closing.
Nothing extracted yet.
Your system information
https://gist.github.com/Leopard1907/ca9172f0f9791ccf68ee5ffb16c01a26
Please describe your issue in as much detail as possible:
I observed that behaviour for 2 games so far.
Warriorb and The Culling.
content_log.txt:
content_log.txt
I also shot simple videos showing this attitude.
Warriorb:
https://youtu.be/UtbWLgRbpvA
The Culling:
https://youtu.be/eZtrhN33g2E
Yükleniyor means installing , onaylanıyor means verifying.
This update loop deletes files of the games , only way to play these games is ; nuke them from Steam and reinstall them again. Until a new update arrives and put your game into that loop again.
Steam output:
https://gist.github.com/Leopard1907/aa2c67a9e23472810510adb1c01e39ac
Steps for reproducing this issue: