protonscr

Dualshock4 + Rocket League -> crash

steamclosed 3rd party gameGeneral controller / Steam Input
ValveSoftware/steam-for-linux#6266 · opened 2019-05-11 by pshem · updated 2019-08-30 · 4 comments · github
Ppshem 2019-05-11 github

Your system information

  • Steam client version (build number or date): 1556574584
  • Distribution (e.g. Ubuntu): Peppermint 8 (Xubuntu 16.04 with a different layout)
  • Opted into Steam client beta?: [Yes/No] No
  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

I have Rocket League installed. It works fine, but controllers seem to cause it trouble. I usually play with a Steam Controller, and it works. It also works fine with a mouse and a keyboard. Immediately before and after the crash described below, I was fully able to play with a keyboard and a mouse.

When visiting relatives, I tried to use a Dualshock 4 controller(from a PS4). However, when a DS4 controller was plugged in(via USB), RL immediately crashed, taking Steam with it. Below is the key part of the terminal output for the crash(full stdout in a gist):

../common/pipes.cpp (766) : CClientPipe::BWriteAndReadResult: BWaitResult failed, disconnected
../common/pipes.cpp (766) : Fatal assert failed: ../common/pipes.cpp, line 766.  Application exiting.

I am also including the crash and assert files from /tmp/dumps: rocket_league_crash.zip. If there is anything more I could provide, let me know

Steps for reproducing this issue:

  1. Plug in a Dualshock4 Controller (from a PS4)
  2. Launch Rocket League (steam steam://rungameid/252950 from the terminal)
  3. Rocket League & Steam both crash
Ppshem 2019-05-13 github

Steam Input was "forced on". After setting it to "forced off" in the launch options(right click on the game > properties > Steam Input per game setting), the game works fine. Does that still make it a bug, or should I close it?

Kkisak-valve maintainer 2019-07-19 github

Hello @pshem, can you check if you're still experiencing this issue on an up to date system?

"Fix crash caused by audio cards with no active port set" in the 2019-07-16 Steam client update may have had an effect for Dualshock 4 users.

Ppshem 2019-07-25 github

I'm afraid I won't have access to a Dualshock 4 controller until Christmas. Should I set a calendar event, or should we just close it?

Kkisak-valve maintainer 2019-08-30 github

Thanks for the feedback. I'm going to close this as fixed and if you find this is not the case, let me know and I can re-open.

Nothing extracted yet.