What's your catalyst/fglrx driver version? I think that 12.10 (newest version available from Ubuntu Quantal repositories) doesn't support TF2.
The 12.12 Beta driver should work, but is not available from the repositories yet. Even though the Ubuntu wiki says it should be available as fglrx-experimental-9 when enabling -proposed, this is only true for Ubuntu Precise, not Quantal.
Steam crashes on launch, during a period when TF2 starts to update.
I have same issue. Previously TF2 Beta and TF2 are working but now, they are crashes when I trying to launch. I can only see white "Loading..." page. I tried -nojoy, -novid, -autoconfig parameters but didn't work.
System information:
Processor Information:
Vendor: GenuineIntel
Speed: 2801 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-36-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000
Video Card:
Driver: NVIDIA Corporation GeForce GTX 260/PCIe/SSE2
Driver Version: 3.3.0 NVIDIA 310.32
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x5e2
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1440 x 900
Desktop Resolution: 1440 x 900
Primary Display Size: 16,06" x 10,04" (18,94" diag)
40,8cm x 25,5cm (48,1cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 896 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC889
Memory:
RAM: 3945 Mb
Miscellaneous:
UI Language: English
LANG: tr_TR.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 587043 Mb
Largest Free Hard Disk Block: 234198 Mb
Installed software:
Recent Failure Reports:
And the messages:
Game update: AppID 440 "Team Fortress 2", ProcID 5674, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
SDL video target is 'x11'
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
Installing breakpad exception handler for appid(gameoverlayui)/version(20130124183651_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[0126/081939:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Using breakpad crash handler
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(440)/version(5191_client)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198057617043 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198057617043
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 917504, Total Avail: 917504, Current Avail: 647768
GL_MAX_SAMPLES_EXT: 16
[0126/081940:ERROR:resource_bundle.cc(411)] Failed to load /home/dogukan/.local/share/Steam/SteamApps/bl00dyhell/Team Fortress 2/cef_gtk.pak
Some features may not be available.
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2801 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4136632320
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2801 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4136632320
[0126/081940:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
IDirect3DDevice9::Create: BackBufWidth: 1440, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Could not load program cache file glshaders.cfg
Could not find user GL shader cache file
Precache: Took 1409 ms, Vertex 864, Pixel 1367
Game.so loaded for "Team Fortress"
/home/dogukan/.local/share/Steam/SteamApps/bl00dyhell/Team Fortress 2/hl2.sh: satır 72: 5680 Parçalama arızası ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 5680
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Issue transferred to ValveSoftware/Source-1-Games#73.
This issue is closed - continue conversation there.
Nothing extracted yet.
After launching TF2, the display goes black momentarily, followed by TF2 exiting, sometimes steam exits too, but this time remained open.
Please see the steam output here http://pastebin.com/2xpWuUvY
System information here: http://pastebin.com/W72ZyLa7
The same goes for TF2-beta, except it produces a small dialog containing a scrollbar before exiting.
Please let me know if you need anything else.