protonscr

Vulkan shader background processing hangs if uninstalling game

steamclosed
ValveSoftware/steam-for-linux#7148 · opened 2020-05-29 by AwesamLinux · updated 2020-08-21 · 6 comments · github
AAwesamLinux 2020-05-29 github

Your system information

  • Steam client version (build number or date): steam-runtime_0.20200505.0
  • Distribution (e.g. Ubuntu): Mint 19.3
  • Opted into Steam client beta?: Yes
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

Vulkan shader background processing hangs if uninstalling game

Steps for reproducing this issue:

  1. Have a bunch of games installed
  2. Enable "Allow background processing of Vulkan shaders"
  3. Uninstall a game before background processing has finished on all of them
  4. Steam eventually tries to process the already uninstall game and gets stuck at 0%

Exiting and restarting the client, does not help. It resumes trying to process the uninstalled game, and does not continue processing any other games.

I also tried reverting from beta client to stable, and then back to beta again. But despite that it seems to remember where it left off, and again tries to process the uninstalled game.

AAwesamLinux 2020-05-29 github

I got the background processing moving again by doing the following:

  • Reinstalled the game that is stuck processing
  • Launching the game once
  • Exiting the game

After that it started processing other games, until it got stuck at 0% processing another game I had uninstalled. And I had to repeat the same process, reinstall > launch > exit game.

Aaalhitennf 2020-06-27 github

Can confirm, stuck at 0% on game that i have uninstalled while ago.

NNikoBellicRU 2020-06-29 github

I can confirm this also happends to me, just stays at 0% on a game that i uninstalled and does nothing after that.
Using Pop OS 20.04 / RX 570

Mmagoolachub 2020-07-17 github

Also having this issue, on Arch 5.7.8
The game is Granblue Fantasy: Versus

Kkisak-valve maintainer 2020-08-19 github

Hello, per "Fixed a bug where Vulkan shader processing could sometimes get stuck" in the 2020-08-18 Steam client beta update, please opt into Steam's beta client and retest.

AAwesamLinux 2020-08-21 github

I'm not seeing this issue anymore, so I'm closing this.

Nothing extracted yet.