Also, hardware decoding/encoding on both the host and remote machine do not work with AMD GPUs on a Windows host and Linux remote. The Steam Remote play settings menu says to report this if it doesn't work, I guess I should report a second issue
Steam Client:
Built : Jul 20 2021, 22:25:57
Steam API: v020
Steam Package Version: 1626824053
Distro: Manjaro
Kernel:5.14.0-AMD-znver2
DGPU: Radeon RX5600M
IGPU: Radeon Vega 6
Mesa:21.2.1
Laptop: Dell G5 SE 5505(2020)
SmartShift : Disabled
DRI_PRIME=1 crashes the whole system, I got a glimpse at the terminal saying X server crashed I couldn't get the image correctly. But this was with manjaro-steam found in pacman. I tried with flatpak steam and these are the results I get


Hello, is anyone still experiencing this issue on an up to date system? If you are, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.
Closing pending feedback.
Nothing extracted yet.
Your system information
Jun 4 2020, at 05:51:015.6.13-arch1-120.0.7Please describe your issue in as much detail as possible:
The Steam client crashes right after launching a game through remote play, then after 10 seconds or so, it launches a new client instance with a weird monospace font. It happens only when using the dedicated AMD GPU, and never when using the integrated Intel GPU. I'm using steam link on Android.
I got this after the crash (changed my username to
$USER):Steps for reproducing this issue:
DRI_PRIME=1to use the dedicated GPU