Note sure where to file this but it would be neat if CEF in Steam would have support for HTTP/2 (pipelining) and maybe even brotli compression. This would benefit a lot of games and third party gameservers who serve a lot of custom content content (sv_downloadurl).
Note sure where to file this but it would be neat if CEF in Steam would have support for HTTP/2 (pipelining) and maybe even brotli compression. This would benefit a lot of games and third party gameservers who serve a lot of custom content content (sv_downloadurl).