I have the same issue on Pop!_OS 20.10
I noticed that it gets recognized by some games, however the buttons are all scrambled and the game lets me remap only a subset of the buttons (i.e. I cannot remap the "+" button which in the scrambled version is mapped to "A" button).
I tried to make it pass as an xbox360 controller with xboxdrv but it looks like this controller is not supported by xboxdrv.
Does anyone have a workaround for this?
I've found that you can create this file and then Steam sees it. I've adapted it from the one for the pro controller here https://wiki.archlinux.org/index.php/Gamepad#Nintendo_Switch_Pro_Controller_and_Joy-Cons
/lib/udev/rules.d/70-steam-controller.rules
KERNEL=="hidraw*", ATTRS{idVendor}=="0e6f", ATTRS{idProduct}=="0185", MODE="0660", TAG+="uaccess"
Hello @tailkinker, are you still experiencing this issue on an up to date system? theGiallo's udev rule was added to the steam-devices udev rule set about two years ago.
Closing as fixed.
Nothing extracted yet.
Your system information
Please describe your issue in as much detail as possible:
My PDP Wired Fight Pad Pro for Nintendo Switch is not at all recognized by Steam. This is Vid 0x0e6f:0x0185, which is on the supported controller database as being supported. I am running steam client built on July 31 2020 on Linux (XUbuntu 20.04). My PC is a custom-built Core i7 desktop with 12GB of RAM, and the game pad is completely recognized by the operating system.
Steps for reproducing this issue: