Okay, just after doing this, I checked again, and of course, it worked perfectly. I'll reply if this happens again.
Closing as this appears to be a non-reproducible one-off occurrence.
I still have this happen on cachyOS with a 1080ti on the server and arch
Game i tried is rust, on the map or just dragging things on the inventory, it moves all over the place
I'm with steam client beta on both client and server (stable version has the same behavior)
@kisak-valve
Nothing extracted yet.
Your system information
September 2, 2020, at 22:14:42
Arch Linux
Yes
Yes
Please describe your issue in as much detail as possible:
Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist
During a remote play session, the mouse input from the client is seemingly sent to the host in a jumpy manner, rather than a smooth movement. This occurs when using my window manager, dwm, as well as steamos-compositor-plus. This makes it impossible to play many games. Both client and host are on Arch Linux. It isn't visible on the client, but you can see it in game from the camera movement and the host's monitor(s).
Steps for reproducing this issue:
(I know yis didn't want smooth locomotion, but I'd like it for my mouse :p)