protonscr

Mouse "jumps" during remote play rather than move smoothly.

steamclosed StreamingNeed Retest
ValveSoftware/steam-for-linux#7345 · opened 2020-09-03 by ghost · updated 2026-07-07 · 3 comments · github
?ghost 2020-09-03 github

Your system information

  • Steam client version (build number or date):
    September 2, 2020, at 22:14:42
  • Distribution (e.g. Ubuntu):
    Arch Linux
  • Opted into Steam client beta?: [Yes/No]
    Yes
  • Have you checked for system updates?: [Yes/No]
    Yes

Please describe your issue in as much detail as possible:

Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist
During a remote play session, the mouse input from the client is seemingly sent to the host in a jumpy manner, rather than a smooth movement. This occurs when using my window manager, dwm, as well as steamos-compositor-plus. This makes it impossible to play many games. Both client and host are on Arch Linux. It isn't visible on the client, but you can see it in game from the camera movement and the host's monitor(s).

Steps for reproducing this issue:

  1. Launch a remote play session for any game, with both linux host and client.
  2. Move mouse.
  3. It may be best to view this in a game with mouse camera controls.

(I know yis didn't want smooth locomotion, but I'd like it for my mouse :p)

?ghost 2020-09-03 github

Okay, just after doing this, I checked again, and of course, it worked perfectly. I'll reply if this happens again.

Kkisak-valve maintainer 2020-10-09 github

Closing as this appears to be a non-reproducible one-off occurrence.

Aalex9099 2026-07-07 github

I still have this happen on cachyOS with a 1080ti on the server and arch
Game i tried is rust, on the map or just dragging things on the inventory, it moves all over the place
I'm with steam client beta on both client and server (stable version has the same behavior)
@kisak-valve

Nothing extracted yet.